Miscellaneous data fixes (#2983)

* Replace bss lbl_ with init$0000

* Rename l_HIOInit to hio_set

The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps.

* Fix a couple more init$ names

* Fix nbomb missing some bss

* Fix camera localstatics having wrong name

* Rename l_initHIO to hio_set

* A couple manual fixes

* Rename hioInit to hio_set

* Couple more manual fixes

* Fix d_a_npc_cd2 data and function order

* More data fixes

* Fix inconsistent hex vs decimal
This commit is contained in:
LagoLunatic
2025-12-21 19:43:06 -05:00
committed by GitHub
parent 294ed1689f
commit dd7c91f3d3
419 changed files with 1789 additions and 2004 deletions
+4 -4
View File
@@ -876,7 +876,7 @@ static void* shot_s_sub(void* i_actor, void* i_data) {
return NULL;
}
static u8 s_HIOinit;
static u8 hio_set;
static daE_RDB_HIO_c l_HIO;
@@ -1738,7 +1738,7 @@ static int daE_RDB_Delete(e_rdb_class* i_this) {
fopAcM_GetID(i_this);
dComIfG_resDelete(&i_this->mPhase, "E_rdb");
if (i_this->field_0xfce != 0) {
s_HIOinit = 0;
hio_set = 0;
mDoHIO_DELETE_CHILD(l_HIO.mID);
}
@@ -1840,9 +1840,9 @@ static int daE_RDB_Create(fopAc_ac_c* actor) {
i_this->mAction = ACTION_WAIT;
i_this->mMode = 0;
if (s_HIOinit == 0) {
if (hio_set == 0) {
i_this->field_0xfce = 1;
s_HIOinit = 1;
hio_set = 1;
l_HIO.mID = -1;
}