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https://github.com/TwilitRealm/dusklight
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Miscellaneous data fixes (#2983)
* Replace bss lbl_ with init$0000 * Rename l_HIOInit to hio_set The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps. * Fix a couple more init$ names * Fix nbomb missing some bss * Fix camera localstatics having wrong name * Rename l_initHIO to hio_set * A couple manual fixes * Rename hioInit to hio_set * Couple more manual fixes * Fix d_a_npc_cd2 data and function order * More data fixes * Fix inconsistent hex vs decimal
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@@ -184,7 +184,7 @@ static void sibuki_set(e_yg_class* i_this) {
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}
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}
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static bool l_initHIO;
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static bool hio_set;
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static daE_YG_HIO_c l_HIO;
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@@ -1304,7 +1304,7 @@ static int daE_YG_Delete(e_yg_class* i_this) {
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dComIfG_resDelete(&i_this->mPhase, "E_YG");
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if (i_this->mIsFirstSpawn) {
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l_initHIO = false;
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hio_set = false;
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mDoHIO_DELETE_CHILD(l_HIO.id);
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}
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@@ -1359,9 +1359,9 @@ static cPhs__Step daE_YG_Create(fopAc_ac_c* actor) {
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return cPhs_ERROR_e;
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}
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if (!l_initHIO) {
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if (!hio_set) {
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i_this->mIsFirstSpawn = 1;
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l_initHIO = true;
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hio_set = true;
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l_HIO.id = mDoHIO_CREATE_CHILD("グース", &l_HIO);
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}
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