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https://github.com/TwilitRealm/dusklight
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Miscellaneous data fixes (#2983)
* Replace bss lbl_ with init$0000 * Rename l_HIOInit to hio_set The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps. * Fix a couple more init$ names * Fix nbomb missing some bss * Fix camera localstatics having wrong name * Rename l_initHIO to hio_set * A couple manual fixes * Rename hioInit to hio_set * Couple more manual fixes * Fix d_a_npc_cd2 data and function order * More data fixes * Fix inconsistent hex vs decimal
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@@ -270,7 +270,7 @@ int daKago_c::executeBalloonMenu() {
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return 1;
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}
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static u8 l_HIOInit;
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static u8 hio_set;
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static daKago_HIO_c l_HIO;
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f32 daKago_c::checkGroundHeight(cXyz i_pos, f32* o_step) {
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@@ -3696,7 +3696,7 @@ int daKago_c::_delete() {
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dComIfG_resDelete(&mPhase, field_0x75c);
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if (field_0xb54 != 0) {
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l_HIOInit = false;
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hio_set = false;
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mDoHIO_DELETE_CHILD(l_HIO.mChild);
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}
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@@ -3805,9 +3805,9 @@ int daKago_c::create() {
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return cPhs_ERROR_e;
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}
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if (l_HIOInit == 0) {
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if (hio_set == 0) {
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field_0xb54 = 1;
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l_HIOInit = 1;
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hio_set = 1;
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l_HIO.mChild = mDoHIO_CREATE_CHILD("", &l_HIO);
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}
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