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https://github.com/TwilitRealm/dusklight
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Miscellaneous data fixes (#2983)
* Replace bss lbl_ with init$0000 * Rename l_HIOInit to hio_set The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps. * Fix a couple more init$ names * Fix nbomb missing some bss * Fix camera localstatics having wrong name * Rename l_initHIO to hio_set * A couple manual fixes * Rename hioInit to hio_set * Couple more manual fixes * Fix d_a_npc_cd2 data and function order * More data fixes * Fix inconsistent hex vs decimal
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@@ -29,7 +29,7 @@ daObj_Fw_HIO_c::daObj_Fw_HIO_c() {
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size = 1.0f;
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}
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static u8 l_initHIO;
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static u8 hio_set;
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static daObj_Fw_HIO_c l_HIO;
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@@ -192,7 +192,7 @@ static int daObj_Fw_Delete(obj_fw_class* i_this) {
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dComIfG_resDelete(&i_this->mPhase, "RYUW00");
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if (i_this->field_0x624 != 0) {
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l_initHIO = 0;
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hio_set = 0;
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}
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dComIfG_Bgsp().Release(i_this->mpBgW);
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@@ -277,9 +277,9 @@ static cPhs__Step daObj_Fw_Create(fopAc_ac_c* a_this) {
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return cPhs_ERROR_e;
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}
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if (l_initHIO == 0) {
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if (hio_set == 0) {
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i_this->field_0x624 = 1;
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l_initHIO = 1;
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hio_set = 1;
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l_HIO.field_0x4 = -1;
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}
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