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https://github.com/TwilitRealm/dusklight
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Miscellaneous data fixes (#2983)
* Replace bss lbl_ with init$0000 * Rename l_HIOInit to hio_set The name is excluded from TP's weird maps, but hio_set is the name they used in TWW's maps. * Fix a couple more init$ names * Fix nbomb missing some bss * Fix camera localstatics having wrong name * Rename l_initHIO to hio_set * A couple manual fixes * Rename hioInit to hio_set * Couple more manual fixes * Fix d_a_npc_cd2 data and function order * More data fixes * Fix inconsistent hex vs decimal
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@@ -14,7 +14,7 @@
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#include "f_op/f_op_camera_mng.h"
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#include "m_Do/m_Do_lib.h"
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static u8 hioInit;
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static u8 hio_set;
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static daObj_KatHIO_c l_HIO;
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@@ -626,7 +626,7 @@ void daObjKAT_c::Z_BufferChk() {
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int daObjKAT_c::Delete() {
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dComIfG_resDelete(&mPhase, "Kat");
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if (field_0xa70 != 0) {
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hioInit = 0;
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hio_set = 0;
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mDoHIO_DELETE_CHILD(l_HIO.field_0x4);
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}
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if (heap != NULL) {
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@@ -728,8 +728,8 @@ int daObjKAT_c::create() {
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return cPhs_ERROR_e;
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}
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if (hioInit == 0) {
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hioInit = 1;
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if (hio_set == 0) {
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hio_set = 1;
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field_0xa70 = 1;
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// Golden Snail
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l_HIO.field_0x4 = mDoHIO_CREATE_CHILD("黄金蟲(カタツムリ)", &l_HIO);
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