mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-11 11:02:37 -04:00
cc debug work (#3133)
This commit is contained in:
@@ -5,6 +5,12 @@
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#include "SSystem/SComponent/c_bg_s_gnd_chk.h"
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#include "f_pc/f_pc_manager.h"
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#include "JSystem/JUtility/JUTAssert.h"
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#define CHECK_FLOAT_CLASS(line, x) JUT_ASSERT(line, !isnan(x));
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#define CHECK_FLOAT_RANGE(line, x) JUT_ASSERT(line, -INF < x && x < INF);
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#define CHECK_FLOAT_MIN(line, x) JUT_ASSERT(line, -INF < x);
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#define CHECK_FLOAT_MAX(line, x) JUT_ASSERT(line, x < INF);
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cBgS_GndChk::cBgS_GndChk() {
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m_pos = cXyz::Zero;
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@@ -15,11 +21,31 @@ cBgS_GndChk::cBgS_GndChk() {
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cBgS_GndChk::~cBgS_GndChk() {}
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void cBgS_GndChk::SetPos(Vec const* pos) {
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m_pos = *pos;
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m_pos.x = pos->x;
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m_pos.y = pos->y;
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m_pos.z = pos->z;
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CHECK_FLOAT_CLASS(37, m_pos.x);
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CHECK_FLOAT_CLASS(38, m_pos.y);
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CHECK_FLOAT_CLASS(39, m_pos.z);
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CHECK_FLOAT_RANGE(43, m_pos.x);
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CHECK_FLOAT_MIN(44, m_pos.y);
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CHECK_FLOAT_MAX(45, m_pos.y);
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CHECK_FLOAT_RANGE(46, m_pos.z);
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}
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void cBgS_GndChk::SetPos(cXyz const* pos) {
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m_pos = *pos;
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CHECK_FLOAT_CLASS(59, m_pos.x);
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CHECK_FLOAT_CLASS(60, m_pos.y);
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CHECK_FLOAT_CLASS(61, m_pos.z);
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CHECK_FLOAT_RANGE(65, m_pos.x);
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CHECK_FLOAT_MIN(66, m_pos.y);
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CHECK_FLOAT_MAX(67, m_pos.y);
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CHECK_FLOAT_RANGE(68, m_pos.z);
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}
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void cBgS_GndChk::PreCheck() {
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@@ -28,11 +28,11 @@ void cBgS_LinChk::Set2(cXyz const* startPos, cXyz const* endPos, unsigned int ac
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field_0x40 = *endPos;
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SetActorPid(actorPid);
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mStts &= ~STTS_HIT;
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ClearPi();
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ClearCheckIndex();
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}
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void cBgS_LinChk::PreCalc() {
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mPreWallChk = !(mStts & STTS_WALL_OFF);
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mPreGroundChk = !(mStts & STTS_GROUND_OFF);
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mPreRoofChk = !(mStts & STTS_ROOF_OFF);
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mPreWallChk = !ChkSttsWallOff();
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mPreGroundChk = !ChkSttsGroundOff();
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mPreRoofChk = !ChkSttsRoofOff();
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}
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+104
-102
@@ -217,9 +217,7 @@ void cCcD_Stts::PlusCcMove(f32 x, f32 y, f32 z) {
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}
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void cCcD_Stts::ClrCcMove() {
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m_cc_move.z = 0.0f;
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m_cc_move.y = 0.0f;
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m_cc_move.x = 0.0f;
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m_cc_move.x = m_cc_move.y = m_cc_move.z = 0.0f;
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}
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void cCcD_Stts::PlusDmg(int dmg) {
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@@ -230,7 +228,8 @@ void cCcD_Stts::PlusDmg(int dmg) {
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}
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f32 cCcD_Stts::GetWeightF() const {
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return (s32)m_weight;
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int weighti = GetWeightUc();
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return weighti;
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}
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void cCcD_ObjCommonBase::ct() {
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@@ -258,17 +257,13 @@ fopAc_ac_c* cCcD_Obj::GetAc() {
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if (mStts == NULL) {
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return NULL;
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} else {
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return mStts->GetAc();
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return mStts->GetActor();
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}
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}
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void cCcD_ShapeAttr::getShapeAccess(cCcD_ShapeAttr::Shape* pshape) const {
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pshape->_0 = 2;
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pshape->_14 = 0.0f;
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pshape->_10 = 0.0f;
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pshape->_4.z = 0.0f;
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pshape->_4.y = 0.0f;
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pshape->_4.x = 0.0f;
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pshape->_4.x = pshape->_4.y = pshape->_4.z = pshape->_10 = pshape->_14 = 0.0f;
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}
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bool cCcD_PntAttr::GetNVec(cXyz const& param_0, cXyz* param_1) const {
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@@ -320,19 +315,20 @@ bool cCcD_TriAttr::CrossAtTg(const cCcD_TriAttr& other, cXyz* pxyz) const {
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}
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void cCcD_TriAttr::CalcAabBox() {
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mAab.ClearForMinMax();
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mAab.SetMinMax(mA);
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mAab.SetMinMax(mB);
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mAab.SetMinMax(mC);
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GetWorkAab().ClearForMinMax();
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GetWorkAab().SetMinMax(mA);
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GetWorkAab().SetMinMax(mB);
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GetWorkAab().SetMinMax(mC);
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}
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bool cCcD_TriAttr::GetNVec(const cXyz& param_0, cXyz* pOut) const {
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if (getPlaneFunc(¶m_0) >= 0.0f) {
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*pOut = mNormal;
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*pOut = *GetNP();
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} else {
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*pOut = mNormal;
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VECScale(pOut, pOut, -1.0f);
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*pOut = *GetNP();
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PSVECScale(pOut, pOut, -1.0f);
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}
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return true;
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}
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@@ -361,7 +357,7 @@ bool cCcD_CpsAttr::CrossAtTg(const cCcD_SphAttr& sphAttr, cXyz* pxyz) const {
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}
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bool cCcD_CpsAttr::CrossAtTg(const cCcD_TriAttr& triAttr, cXyz* pxyz) const {
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if (triAttr.cM3dGTri::Cross(*this, pxyz)) {
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if (cM3dGCps::Cross(triAttr, pxyz)) {
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return true;
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} else {
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return false;
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@@ -399,44 +395,47 @@ bool cCcD_CpsAttr::CrossCo(const cCcD_SphAttr& sphAttr, f32* param_1) const {
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}
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void cCcD_CpsAttr::CalcAabBox() {
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mAab.ClearForMinMax();
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mAab.SetMinMax(mStart);
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mAab.SetMinMax(mEnd);
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mAab.PlusR(mRadius);
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GetWorkAab().ClearForMinMax();
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GetWorkAab().SetMinMax(*GetStartP());
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GetWorkAab().SetMinMax(*GetEndP());
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GetWorkAab().PlusR(GetR());
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}
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bool cCcD_CpsAttr::GetNVec(const cXyz& param_0, cXyz* param_1) const {
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Vec diff;
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const cXyz& endP = GetEndP();
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VECSubtract(&endP, &mStart, &diff);
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cXyz diff;
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PSVECSubtract(GetEndP(), GetStartP(), &diff);
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f32 diffLen = VECDotProduct(&diff, &diff);
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f32 diffLen = PSVECDotProduct(&diff, &diff);
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if (cM3d_IsZero(diffLen)) {
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return false;
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} else {
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Vec vec1, vec2;
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VECSubtract(¶m_0, &mStart, &vec1);
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f32 vec1Len = VECDotProduct(&vec1, &diff) / diffLen;
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if (vec1Len < 0.0f) {
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vec2 = mStart;
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} else {
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if (vec1Len > 1.0f) {
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vec2 = endP;
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} else {
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VECScale(&diff, &diff, vec1Len);
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VECAdd(&diff, &mStart, &vec2);
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}
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}
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}
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VECSubtract(¶m_0, &vec2, param_1);
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if (cM3d_IsZero(VECMag(param_1))) {
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param_1->set(0.0f, 0.0f, 0.0f);
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return false;
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cXyz vec1;
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PSVECSubtract(¶m_0, GetStartP(), &vec1);
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f32 vec1Len = PSVECDotProduct(&vec1, &diff) / diffLen;
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cXyz vec2;
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if (vec1Len < 0.0f) {
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vec2 = *GetStartP();
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} else {
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if (vec1Len > 1.0f) {
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vec2 = *GetEndP();
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} else {
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VECNormalize(param_1, param_1);
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return true;
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PSVECScale(&diff, &diff, vec1Len);
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PSVECAdd(&diff, GetStartP(), &vec2);
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}
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}
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PSVECSubtract(¶m_0, &vec2, param_1);
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if (cM3d_IsZero(PSVECMag(param_1))) {
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param_1->x = 0.0f;
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param_1->y = 0.0f;
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param_1->z = 0.0f;
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return false;
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} else {
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PSVECNormalize(param_1, param_1);
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return true;
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}
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}
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bool cCcD_CylAttr::CrossAtTg(const cCcD_CpsAttr& cpsAttr, cXyz* pxyz) const {
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@@ -472,7 +471,7 @@ bool cCcD_CylAttr::CrossAtTg(const cCcD_TriAttr& triAttr, cXyz* pxyz) const {
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}
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bool cCcD_CylAttr::CrossCo(const cCcD_CylAttr& other, f32* f) const {
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if (cM3dGCyl::Cross(&other, f)) {
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if (cM3dGCyl::cross(&other, f)) {
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return true;
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} else {
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return false;
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@@ -480,7 +479,7 @@ bool cCcD_CylAttr::CrossCo(const cCcD_CylAttr& other, f32* f) const {
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}
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bool cCcD_CylAttr::CrossCo(const cCcD_SphAttr& sphAttr, f32* f) const {
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if (cM3dGCyl::Cross(&sphAttr, f)) {
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if (cM3dGCyl::cross(&sphAttr, f)) {
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return true;
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} else {
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return false;
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@@ -506,51 +505,51 @@ void cCcD_CylAttr::CalcAabBox() {
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max.x = GetCP()->x + GetR();
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max.y = GetCP()->y + GetH();
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max.z = GetCP()->z + GetR();
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mAab.Set(&min, &max);
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GetWorkAab().Set(&min, &max);
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}
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bool cCcD_CylAttr::GetNVec(const cXyz& param_0, cXyz* param_1) const {
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Vec vec;
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if (GetCP()->y > param_0.y) {
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vec = mCenter;
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const cXyz* cp = GetCP();
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cXyz vec;
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if (cp->y > param_0.y) {
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vec = *cp;
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} else {
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if (GetCP()->y + GetH() < param_0.y) {
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vec.x = GetCP()->x;
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vec.y = GetCP()->y;
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vec.z = GetCP()->z;
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vec.y = GetCP()->y + GetH();
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if (cp->y + GetH() < param_0.y) {
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vec = *cp;
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vec.y += GetH();
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} else {
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vec = mCenter;
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vec = *cp;
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vec.y = param_0.y;
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}
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}
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VECSubtract(¶m_0, &vec, param_1);
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if (cM3d_IsZero(VECMag(param_1))) {
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param_1->set(0.0f, 0.0f, 0.0f);
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PSVECSubtract(¶m_0, &vec, param_1);
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if (cM3d_IsZero(PSVECMag(param_1))) {
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param_1->x = 0.0f;
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param_1->y = 0.0f;
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param_1->z = 0.0f;
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return false;
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} else {
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VECNormalize(param_1, param_1);
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PSVECNormalize(param_1, param_1);
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return true;
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}
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return false;
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}
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void cCcD_CylAttr::getShapeAccess(cCcD_ShapeAttr::Shape* pshape) const {
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pshape->_0 = 1;
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pshape->_4.x = mCenter.x;
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pshape->_4.y = mCenter.y;
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pshape->_4.z = mCenter.z;
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pshape->_10 = mRadius;
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pshape->_14 = mHeight;
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}
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inline bool inlineCross(const cM3dGSph& sph, const cM3dGCps* pcps, cXyz* pxyz) {
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return cM3d_Cross_CpsSph(*pcps, sph, pxyz);
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const cXyz& center = GetC();
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pshape->_4.x = center.x;
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pshape->_4.y = center.y;
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pshape->_4.z = center.z;
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pshape->_10 = GetR();
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pshape->_14 = GetH();
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}
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bool cCcD_SphAttr::CrossAtTg(const cCcD_CpsAttr& cpsAttr, cXyz* pxyz) const {
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if (inlineCross(*this, &cpsAttr, pxyz)) {
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if (cM3dGSph::Cross(&cpsAttr, pxyz)) {
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return true;
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} else {
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return false;
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@@ -574,7 +573,7 @@ bool cCcD_SphAttr::CrossAtTg(const cCcD_SphAttr& sphAttr, cXyz* pxyz) const {
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}
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bool cCcD_SphAttr::CrossAtTg(const cCcD_TriAttr& triAttr, cXyz* pxyz) const {
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if (triAttr.cM3dGTri::Cross(*this, pxyz)) {
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if (cM3dGSph::Cross(triAttr, pxyz)) {
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return true;
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} else {
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return false;
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@@ -582,7 +581,7 @@ bool cCcD_SphAttr::CrossAtTg(const cCcD_TriAttr& triAttr, cXyz* pxyz) const {
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}
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bool cCcD_SphAttr::CrossCo(const cCcD_CylAttr& cylAttr, f32* f) const {
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if (cM3dGSph::Cross(&cylAttr, f)) {
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if (cM3dGSph::cross(&cylAttr, f)) {
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return true;
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} else {
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return false;
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@@ -590,7 +589,7 @@ bool cCcD_SphAttr::CrossCo(const cCcD_CylAttr& cylAttr, f32* f) const {
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}
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bool cCcD_SphAttr::CrossCo(const cCcD_SphAttr& sphAttr, f32* f) const {
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if (cM3dGSph::Cross(&sphAttr, f)) {
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if (cM3dGSph::cross(&sphAttr, f)) {
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return true;
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} else {
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return false;
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@@ -621,37 +620,40 @@ void cCcD_SphAttr::CalcAabBox() {
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max.y += GetR();
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max.z += GetR();
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mAab.Set(&min, &max);
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GetWorkAab().Set(&min, &max);
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}
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bool cCcD_SphAttr::GetNVec(const cXyz& param_0, cXyz* param_1) const {
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param_1->x = param_0.x - mCenter.x;
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param_1->y = param_0.y - mCenter.y;
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param_1->z = param_0.z - mCenter.z;
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const cXyz& center = GetC();
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param_1->x = param_0.x - center.x;
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param_1->y = param_0.y - center.y;
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param_1->z = param_0.z - center.z;
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if (cM3d_IsZero(VECMag(param_1))) {
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if (cM3d_IsZero(PSVECMag(param_1))) {
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param_1->x = 0.0f;
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param_1->y = 0.0f;
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param_1->z = 0.0f;
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return false;
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} else {
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VECNormalize(param_1, param_1);
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PSVECNormalize(param_1, param_1);
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return true;
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}
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}
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void cCcD_SphAttr::getShapeAccess(cCcD_ShapeAttr::Shape* pshape) const {
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pshape->_0 = 0;
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pshape->_4.x = mCenter.x;
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pshape->_4.y = mCenter.y;
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pshape->_4.z = mCenter.z;
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pshape->_10 = mRadius;
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const cXyz& center = GetC();
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pshape->_4.x = center.x;
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pshape->_4.y = center.y;
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pshape->_4.z = center.z;
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pshape->_10 = GetR();
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pshape->_14 = 0.0f;
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}
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void cCcD_ObjAt::SetHit(cCcD_Obj* pObj) {
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mRPrm = 1;
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mHitObj = pObj;
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SetRPrm(1);
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SetHitObj(pObj);
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}
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void cCcD_ObjAt::Set(const cCcD_SrcObjAt& src) {
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@@ -661,8 +663,8 @@ void cCcD_ObjAt::Set(const cCcD_SrcObjAt& src) {
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}
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void cCcD_ObjAt::ClrHit() {
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mRPrm &= ~1;
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mHitObj = NULL;
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ClrRPrm(1);
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ClrObj();
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}
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void cCcD_ObjTg::Set(const cCcD_SrcObjTg& src) {
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@@ -671,36 +673,36 @@ void cCcD_ObjTg::Set(const cCcD_SrcObjTg& src) {
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}
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void cCcD_ObjTg::SetGrp(u32 grp) {
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mSPrm &= ~0x1E;
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mSPrm |= grp;
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OffSPrmBit(0x1E);
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OnSPrmBit(grp);
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}
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void cCcD_ObjTg::ClrHit() {
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mRPrm &= ~1;
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mHitObj = NULL;
|
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ClrRPrm(1);
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ClrObj();
|
||||
}
|
||||
|
||||
void cCcD_ObjTg::SetHit(cCcD_Obj* pObj) {
|
||||
mRPrm = 1;
|
||||
mHitObj = pObj;
|
||||
SetRPrm(1);
|
||||
SetHitObj(pObj);
|
||||
}
|
||||
|
||||
void cCcD_ObjCo::SetHit(cCcD_Obj* pObj) {
|
||||
mRPrm = 1;
|
||||
mHitObj = pObj;
|
||||
SetRPrm(1);
|
||||
SetHitObj(pObj);
|
||||
}
|
||||
|
||||
void cCcD_ObjCo::ClrHit() {
|
||||
mRPrm &= ~1;
|
||||
mHitObj = NULL;
|
||||
ClrRPrm(1);
|
||||
ClrObj();
|
||||
}
|
||||
|
||||
void cCcD_ObjCo::SetIGrp(u32 grp) {
|
||||
mSPrm &= ~0xE;
|
||||
mSPrm |= grp;
|
||||
OffSPrmBit(0xE);
|
||||
OnSPrmBit(grp);
|
||||
}
|
||||
|
||||
void cCcD_ObjCo::SetVsGrp(u32 grp) {
|
||||
mSPrm &= ~0x70;
|
||||
mSPrm |= grp;
|
||||
OffSPrmBit(0x70);
|
||||
OnSPrmBit(grp);
|
||||
}
|
||||
|
||||
@@ -31,6 +31,10 @@ void cCcS::Ct() {
|
||||
*obj = NULL;
|
||||
}
|
||||
mObjCount = 0;
|
||||
|
||||
#if DEBUG
|
||||
m_debug_code = 1234;
|
||||
#endif
|
||||
}
|
||||
|
||||
void cCcS::Dt() {
|
||||
@@ -96,9 +100,8 @@ void cCcS::ClrCoHitInf() {
|
||||
if (*obj != NULL) {
|
||||
(*obj)->GetGObjInf()->ClrCoHit();
|
||||
|
||||
cCcD_Stts* stts = (*obj)->GetStts();
|
||||
if (stts != NULL) {
|
||||
stts->ClrCcMove();
|
||||
if ((*obj)->GetStts() != NULL) {
|
||||
(*obj)->GetStts()->ClrCo();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -109,9 +112,8 @@ void cCcS::ClrTgHitInf() {
|
||||
if (*obj != NULL) {
|
||||
(*obj)->GetGObjInf()->ClrTgHit();
|
||||
|
||||
cCcD_Stts* stts = (*obj)->GetStts();
|
||||
if (stts != NULL) {
|
||||
stts->ClrTg();
|
||||
if ((*obj)->GetStts() != NULL) {
|
||||
(*obj)->GetStts()->ClrTg();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -122,9 +124,8 @@ void cCcS::ClrAtHitInf() {
|
||||
if (*obj != NULL) {
|
||||
(*obj)->GetGObjInf()->ClrAtHit();
|
||||
|
||||
cCcD_Stts* stts = (*obj)->GetStts();
|
||||
if (stts != NULL) {
|
||||
stts->ClrAt();
|
||||
if ((*obj)->GetStts() != NULL) {
|
||||
(*obj)->GetStts()->ClrAt();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -153,18 +154,18 @@ void cCcS::ChkAtTg() {
|
||||
continue;
|
||||
|
||||
cCcD_ShapeAttr* pat_sa = (*pat_obj)->GetShapeAttr();
|
||||
JUT_ASSERT(0, pat_sa != NULL);
|
||||
JUT_ASSERT(338, pat_sa != NULL);
|
||||
|
||||
for (cCcD_Obj** ptg_obj = mpObjTg; ptg_obj < objTgEnd; ++ptg_obj) {
|
||||
if (*ptg_obj == NULL || !(*ptg_obj)->ChkTgSet())
|
||||
continue;
|
||||
if (!(*pat_obj)->GetDivideInfo().Chk((*ptg_obj)->GetDivideInfo()))
|
||||
if (!(*pat_obj)->GetPDivideInfo()->Chk(*(*ptg_obj)->GetPDivideInfo()))
|
||||
continue;
|
||||
if (ChkNoHitAtTg(*pat_obj, *ptg_obj))
|
||||
continue;
|
||||
|
||||
cCcD_ShapeAttr* ptg_sa = (*ptg_obj)->GetShapeAttr();
|
||||
JUT_ASSERT(0, ptg_sa != NULL);
|
||||
JUT_ASSERT(354, ptg_sa != NULL);
|
||||
|
||||
static cXyz cross;
|
||||
bool didCross = pat_sa->CrossAtTg(*ptg_sa, &cross);
|
||||
@@ -174,9 +175,12 @@ void cCcS::ChkAtTg() {
|
||||
} else if (anyBsRevHit && !didCross) {
|
||||
cCcD_ShapeAttr* pat_sa = (*pat_obj)->GetShapeAttr();
|
||||
if (pat_sa == NULL) {
|
||||
cross.set(0.0f, 0.0f, 0.0f);
|
||||
cross.x = 0.0f;
|
||||
cross.y = 0.0f;
|
||||
cross.z = 0.0f;
|
||||
} else {
|
||||
pat_sa->GetWorkAab().CalcCenter(&cross);
|
||||
cM3dGAab& aab = pat_sa->GetWorkAab();
|
||||
aab.CalcCenter(&cross);
|
||||
}
|
||||
|
||||
SetAtTgCommonHitInf(*pat_obj, *ptg_obj, &cross);
|
||||
@@ -211,24 +215,22 @@ void cCcS::ChkCo() {
|
||||
continue;
|
||||
|
||||
cCcD_ShapeAttr* pco1_sa = (*pco1_obj)->GetShapeAttr();
|
||||
JUT_ASSERT(0, pco1_sa != NULL);
|
||||
JUT_ASSERT(444, pco1_sa != NULL);
|
||||
|
||||
for (cCcD_Obj** pco2_obj = pco1_obj + 1; pco2_obj < objCoEnd; ++pco2_obj) {
|
||||
if (*pco2_obj == NULL || !(*pco2_obj)->ChkCoSet())
|
||||
continue;
|
||||
if (!(*pco1_obj)->GetDivideInfo().Chk((*pco2_obj)->GetDivideInfo()))
|
||||
if (!(*pco1_obj)->GetPDivideInfo()->Chk(*(*pco2_obj)->GetPDivideInfo()))
|
||||
continue;
|
||||
if (ChkNoHitCo(*pco1_obj, *pco2_obj))
|
||||
continue;
|
||||
|
||||
cCcD_ShapeAttr* pco2_sa = (*pco2_obj)->GetShapeAttr();
|
||||
JUT_ASSERT(0, pco2_sa != NULL);
|
||||
JUT_ASSERT(456, pco2_sa != NULL);
|
||||
|
||||
f32 cross_len;
|
||||
if (pco1_sa->CrossCo(*pco2_sa, &cross_len)) {
|
||||
cXyz& co2_center = pco2_sa->GetCoCP();
|
||||
cXyz& co1_center = pco1_sa->GetCoCP();
|
||||
SetCoCommonHitInf(*pco1_obj, &co1_center, *pco2_obj, &co2_center, cross_len);
|
||||
SetCoCommonHitInf(*pco1_obj, &pco1_sa->GetCoCP(), *pco2_obj, &pco2_sa->GetCoCP(), cross_len);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -236,7 +238,11 @@ void cCcS::ChkCo() {
|
||||
|
||||
void cCcS::CalcTgPlusDmg(cCcD_Obj* pat_obj, cCcD_Obj* ptg_obj, cCcD_Stts* pat_stts,
|
||||
cCcD_Stts* ptg_stts) {
|
||||
ptg_stts->PlusDmg(pat_obj->GetAtAtp());
|
||||
UNUSED(ptg_obj);
|
||||
UNUSED(pat_stts);
|
||||
|
||||
int atp = pat_obj->GetAtAtp();
|
||||
ptg_stts->PlusDmg(atp);
|
||||
}
|
||||
|
||||
void cCcS::SetAtTgCommonHitInf(cCcD_Obj* pat_obj, cCcD_Obj* ptg_obj, cXyz* pcross) {
|
||||
@@ -294,8 +300,8 @@ void cCcS::SetPosCorrect(cCcD_Obj* pco1_obj, cXyz* ppos1, cCcD_Obj* pco2_obj, cX
|
||||
return;
|
||||
if (pco1_obj->GetStts() == NULL || pco2_obj->GetStts() == NULL)
|
||||
return;
|
||||
if (pco1_obj->GetStts()->GetAc() != NULL &&
|
||||
pco1_obj->GetStts()->GetAc() == pco2_obj->GetStts()->GetAc())
|
||||
if (pco1_obj->GetStts()->GetActor() != NULL &&
|
||||
pco1_obj->GetStts()->GetActor() == pco2_obj->GetStts()->GetActor())
|
||||
return;
|
||||
|
||||
if (!(fabsf(cross_len) < (1.0f / 125.0f))) {
|
||||
@@ -344,12 +350,12 @@ void cCcS::SetPosCorrect(cCcD_Obj* pco1_obj, cXyz* ppos1, cCcD_Obj* pco2_obj, cX
|
||||
}
|
||||
|
||||
f32 objDistLen;
|
||||
Vec vec1;
|
||||
Vec vec2;
|
||||
cXyz vec1;
|
||||
cXyz vec2;
|
||||
Vec objsDist;
|
||||
if (bothCoSph3DCrr) {
|
||||
VECSubtract(ppos2, ppos1, &objsDist);
|
||||
objDistLen = VECMag(&objsDist);
|
||||
PSVECSubtract(ppos2, ppos1, &objsDist);
|
||||
objDistLen = PSVECMag(&objsDist);
|
||||
} else {
|
||||
objsDist.x = ppos2->x - ppos1->x;
|
||||
objsDist.y = 0;
|
||||
@@ -359,10 +365,11 @@ void cCcS::SetPosCorrect(cCcD_Obj* pco1_obj, cXyz* ppos1, cCcD_Obj* pco2_obj, cX
|
||||
|
||||
if (!cM3d_IsZero(objDistLen)) {
|
||||
if (bothCoSph3DCrr) {
|
||||
VECScale(&objsDist, &objsDist, cross_len / objDistLen);
|
||||
f32 sp1C = cross_len / objDistLen;
|
||||
PSVECScale(&objsDist, &objsDist, sp1C);
|
||||
obj2Weight *= -1;
|
||||
VECScale(&objsDist, &vec1, obj2Weight);
|
||||
VECScale(&objsDist, &vec2, obj1Weight);
|
||||
PSVECScale(&objsDist, &vec1, obj2Weight);
|
||||
PSVECScale(&objsDist, &vec2, obj1Weight);
|
||||
} else {
|
||||
f32 pushFactor = cross_len / objDistLen;
|
||||
objsDist.x *= pushFactor;
|
||||
@@ -433,7 +440,7 @@ void cCcS::CalcArea() {
|
||||
for (cCcD_Obj** pset_obj = mpObj; pset_obj < mpObj + mObjCount; ++pset_obj) {
|
||||
if (*pset_obj != NULL) {
|
||||
cCcD_ShapeAttr* pset_sa = (*pset_obj)->GetShapeAttr();
|
||||
JUT_ASSERT(0, pset_sa != NULL);
|
||||
JUT_ASSERT(826, pset_sa != NULL);
|
||||
|
||||
pset_sa->CalcAabBox();
|
||||
aab.SetMinMax(pset_sa->GetWorkAab());
|
||||
@@ -443,10 +450,10 @@ void cCcS::CalcArea() {
|
||||
mDivideArea.SetArea(aab);
|
||||
for (cCcD_Obj** pset_obj = mpObj; pset_obj < mpObj + mObjCount; ++pset_obj) {
|
||||
if (*pset_obj != NULL) {
|
||||
const cCcD_ShapeAttr* pset_sa = (*pset_obj)->GetShapeAttr();
|
||||
JUT_ASSERT(0, pset_sa != NULL);
|
||||
cCcD_ShapeAttr* pset_sa = (*pset_obj)->GetShapeAttr();
|
||||
JUT_ASSERT(839, pset_sa != NULL);
|
||||
|
||||
cCcD_DivideInfo* divideInfo = &(*pset_obj)->GetDivideInfo();
|
||||
cCcD_DivideInfo* divideInfo = (*pset_obj)->GetPDivideInfo();
|
||||
mDivideArea.CalcDivideInfo(divideInfo, pset_sa->GetWorkAab(),
|
||||
(*pset_obj)->ChkBsRevHit());
|
||||
}
|
||||
@@ -454,10 +461,22 @@ void cCcS::CalcArea() {
|
||||
}
|
||||
|
||||
void cCcS::Move() {
|
||||
#if DEBUG
|
||||
JUT_ASSERT(866, m_debug_code == 1234);
|
||||
#endif
|
||||
|
||||
CalcArea();
|
||||
ChkAtTg();
|
||||
ChkCo();
|
||||
MoveAfterCheck();
|
||||
|
||||
#if DEBUG
|
||||
field_0x280c = mObjAtCount;
|
||||
field_0x280e = mObjTgCount;
|
||||
field_0x2810 = mObjCoCount;
|
||||
field_0x2812 = mObjCount;
|
||||
#endif
|
||||
|
||||
mObjAtCount = 0;
|
||||
mObjTgCount = 0;
|
||||
mObjCoCount = 0;
|
||||
|
||||
@@ -66,14 +66,14 @@ bool cM3d_Len2dSqPntAndSegLine(f32 param_1, f32 param_2, f32 param_3, f32 param_
|
||||
bool cM3d_Len3dSqPntAndSegLine(const cM3dGLin* pLine, const Vec* pVec, Vec* pOutVec, f32* pOutF) {
|
||||
bool retVal = false;
|
||||
Vec tmp;
|
||||
VECSubtract(&pLine->GetEndP(), &pLine->GetStartP(), &tmp);
|
||||
VECSubtract(pLine->GetEndP(), pLine->GetStartP(), &tmp);
|
||||
f32 seqLen = VECDotProduct(&tmp, &tmp);
|
||||
if (cM3d_IsZero(seqLen)) {
|
||||
*pOutF = 0.0f;
|
||||
return retVal;
|
||||
} else {
|
||||
Vec tmp2;
|
||||
VECSubtract(pVec, &pLine->GetStartP(), &tmp2);
|
||||
VECSubtract(pVec, pLine->GetStartP(), &tmp2);
|
||||
f32 tmpF = VECDotProduct(&tmp2, &tmp);
|
||||
tmpF /= seqLen;
|
||||
if (tmpF < 0.0f || tmpF > 1.0f) {
|
||||
@@ -82,7 +82,7 @@ bool cM3d_Len3dSqPntAndSegLine(const cM3dGLin* pLine, const Vec* pVec, Vec* pOut
|
||||
retVal = true;
|
||||
}
|
||||
VECScale(&tmp, &tmp, tmpF);
|
||||
VECAdd(&tmp, &pLine->GetStartP(), pOutVec);
|
||||
VECAdd(&tmp, pLine->GetStartP(), pOutVec);
|
||||
*pOutF = VECSquareDistance(pOutVec, pVec);
|
||||
return retVal;
|
||||
}
|
||||
@@ -213,7 +213,7 @@ int cM3d_Check_LinLin(const cM3dGLin* lin_a, const cM3dGLin* lin_b, f32* dst_a,
|
||||
VECScale(&linAVec, &linAVec, invLinALen);
|
||||
VECScale(&linBVec, &linBVec, invLinBLen);
|
||||
Vec tmp;
|
||||
VECSubtract(&lin_a->GetStartP(), &lin_b->GetStartP(), &tmp);
|
||||
VECSubtract(lin_a->GetStartP(), lin_b->GetStartP(), &tmp);
|
||||
f32 tmpF = -VECDotProduct(&linAVec, &linBVec);
|
||||
f32 tmpF2 = VECDotProduct(&tmp, &linAVec);
|
||||
VECSquareMag(&tmp); // result not used
|
||||
@@ -262,19 +262,19 @@ static bool cM3d_CrossInfLineVsInfPlane_proc(f32 pFloatA, f32 pFloatB, const Vec
|
||||
}
|
||||
|
||||
bool cM3d_Cross_LinPla(const cM3dGLin* lin, const cM3dGPla* pla, Vec* dst, bool a, bool b) {
|
||||
f32 startVal = pla->getPlaneFunc(&lin->GetStartP());
|
||||
f32 endVal = pla->getPlaneFunc(&lin->GetEndP());
|
||||
f32 startVal = pla->getPlaneFunc(lin->GetStartP());
|
||||
f32 endVal = pla->getPlaneFunc(lin->GetEndP());
|
||||
if (startVal * endVal > 0.0f) {
|
||||
*dst = lin->GetEnd();
|
||||
return false;
|
||||
} else {
|
||||
if (startVal >= 0.0f && endVal <= 0.0f) {
|
||||
if (a) {
|
||||
return cM3d_CrossInfLineVsInfPlane_proc(startVal, endVal, &lin->GetStartP(), &lin->GetEndP(), dst);
|
||||
return cM3d_CrossInfLineVsInfPlane_proc(startVal, endVal, lin->GetStartP(), lin->GetEndP(), dst);
|
||||
}
|
||||
} else {
|
||||
if (b) {
|
||||
return cM3d_CrossInfLineVsInfPlane_proc(startVal, endVal, &lin->GetStartP(), &lin->GetEndP(), dst);
|
||||
return cM3d_CrossInfLineVsInfPlane_proc(startVal, endVal, lin->GetStartP(), lin->GetEndP(), dst);
|
||||
}
|
||||
}
|
||||
*dst = lin->GetEnd();
|
||||
@@ -1034,53 +1034,53 @@ bool cM3d_Cross_LinSph(cM3dGLin const* line, cM3dGSph const* sph, Vec* param_2)
|
||||
const Vec* center = sph->GetCP();
|
||||
|
||||
f32 max_x = center->x + sph->GetR();
|
||||
if (max_x < line->GetStartP().x && max_x < line->GetEndP().x) {
|
||||
if (max_x < line->GetStartP()->x && max_x < line->GetEndP()->x) {
|
||||
return false;
|
||||
}
|
||||
f32 min_x = center->x - sph->GetR();
|
||||
if (min_x > line->GetStartP().x && min_x > line->GetEndP().x) {
|
||||
if (min_x > line->GetStartP()->x && min_x > line->GetEndP()->x) {
|
||||
return false;
|
||||
}
|
||||
|
||||
f32 max_y = center->y + sph->GetR();
|
||||
if (max_y < line->GetStartP().y && max_y < line->GetEndP().y) {
|
||||
if (max_y < line->GetStartP()->y && max_y < line->GetEndP()->y) {
|
||||
return false;
|
||||
}
|
||||
f32 min_y = center->y - sph->GetR();
|
||||
if (min_y > line->GetStartP().y && min_y > line->GetEndP().y) {
|
||||
if (min_y > line->GetStartP()->y && min_y > line->GetEndP()->y) {
|
||||
return false;
|
||||
}
|
||||
|
||||
f32 max_z = center->z + sph->GetR();
|
||||
if (max_z < line->GetStartP().z && max_z < line->GetEndP().z) {
|
||||
if (max_z < line->GetStartP()->z && max_z < line->GetEndP()->z) {
|
||||
return false;
|
||||
}
|
||||
f32 min_z = center->z - sph->GetR();
|
||||
if (min_z > line->GetStartP().z && min_z > line->GetEndP().z) {
|
||||
if (min_z > line->GetStartP()->z && min_z > line->GetEndP()->z) {
|
||||
return false;
|
||||
}
|
||||
|
||||
VECSubtract(&line->GetEndP(), &line->GetStartP(), &lin_vec);
|
||||
VECSubtract(line->GetEndP(), line->GetStartP(), &lin_vec);
|
||||
f32 len_sq = VECSquareMag(&lin_vec);
|
||||
if (cM3d_IsZero(len_sq)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
VECSubtract(center, &line->GetStartP(), &vec);
|
||||
VECSubtract(center, line->GetStartP(), &vec);
|
||||
f32 proj = VECDotProduct(&vec, &lin_vec) / len_sq;
|
||||
if (proj < 0.0f || proj > 1.0f) {
|
||||
if (line->GetStartP().abs2(*center) < line->GetEndP().abs2(*center)) {
|
||||
if (cM3d_Cross_SphPnt(sph, &line->GetStartP())) {
|
||||
param_2->x = line->GetStartP().x;
|
||||
param_2->y = line->GetStartP().y;
|
||||
param_2->z = line->GetStartP().z;
|
||||
if (line->GetStartP()->abs2(*center) < line->GetEndP()->abs2(*center)) {
|
||||
if (cM3d_Cross_SphPnt(sph, line->GetStartP())) {
|
||||
param_2->x = line->GetStartP()->x;
|
||||
param_2->y = line->GetStartP()->y;
|
||||
param_2->z = line->GetStartP()->z;
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
if (cM3d_Cross_SphPnt(sph, &line->GetEndP())) {
|
||||
param_2->x = line->GetEndP().x;
|
||||
param_2->y = line->GetEndP().y;
|
||||
param_2->z = line->GetEndP().z;
|
||||
if (cM3d_Cross_SphPnt(sph, line->GetEndP())) {
|
||||
param_2->x = line->GetEndP()->x;
|
||||
param_2->y = line->GetEndP()->y;
|
||||
param_2->z = line->GetEndP()->z;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -1089,7 +1089,7 @@ bool cM3d_Cross_LinSph(cM3dGLin const* line, cM3dGSph const* sph, Vec* param_2)
|
||||
|
||||
Vec proj_vec;
|
||||
VECScale(&lin_vec, &proj_vec, proj);
|
||||
VECAdd(&proj_vec, &line->GetStartP(), param_2);
|
||||
VECAdd(&proj_vec, line->GetStartP(), param_2);
|
||||
if (cM3d_LenSq(param_2, center) <= sph->GetR() * sph->GetR()) {
|
||||
return true;
|
||||
}
|
||||
@@ -1100,8 +1100,8 @@ int cM3d_Cross_LinSph_CrossPos(cM3dGSph const& sph, cM3dGLin const& line, Vec* p
|
||||
Vec* param_3) {
|
||||
int ret;
|
||||
Vec line_vec, vec;
|
||||
VECSubtract(&line.GetEndP(), &line.GetStartP(), &line_vec);
|
||||
VECSubtract(&line.GetStartP(), sph.GetCP(), &vec);
|
||||
VECSubtract(line.GetEndP(), line.GetStartP(), &line_vec);
|
||||
VECSubtract(line.GetStartP(), sph.GetCP(), &vec);
|
||||
f32 len_sq = VECDotProduct(&line_vec, &line_vec);
|
||||
f32 dVar9 = VECDotProduct(&line_vec, &vec) * 2.0f;
|
||||
f32 dVar6 = VECDotProduct(&vec, &vec) - sph.GetR() * sph.GetR();
|
||||
@@ -1113,7 +1113,7 @@ int cM3d_Cross_LinSph_CrossPos(cM3dGSph const& sph, cM3dGLin const& line, Vec* p
|
||||
ret = 1;
|
||||
Vec vec2;
|
||||
VECScale(&line_vec, &vec2, -dVar6 / dVar9);
|
||||
VECAdd(&vec2, &line.GetStartP(), param_2);
|
||||
VECAdd(&vec2, line.GetStartP(), param_2);
|
||||
}
|
||||
} else {
|
||||
f32 f11 = dVar9 * dVar9 - len_sq * 4.0f * dVar6;
|
||||
@@ -1121,7 +1121,7 @@ int cM3d_Cross_LinSph_CrossPos(cM3dGSph const& sph, cM3dGLin const& line, Vec* p
|
||||
ret = 1;
|
||||
Vec vec2;
|
||||
VECScale(&line_vec, &vec2, -dVar9 / (len_sq * 2.0f));
|
||||
VECAdd(&vec2, &line.GetStartP(), param_2);
|
||||
VECAdd(&vec2, line.GetStartP(), param_2);
|
||||
} else if (f11 < 0.0f) {
|
||||
ret = 0;
|
||||
} else {
|
||||
@@ -1131,9 +1131,9 @@ int cM3d_Cross_LinSph_CrossPos(cM3dGSph const& sph, cM3dGLin const& line, Vec* p
|
||||
f32 scale1 = f1 * (-dVar9 + sqrtf(f11));
|
||||
f32 scale2 = f1 * (-dVar9 - sqrtf(f11));
|
||||
VECScale(&line_vec, &vec2, scale1);
|
||||
VECAdd(&vec2, &line.GetStartP(), param_2);
|
||||
VECAdd(&vec2, line.GetStartP(), param_2);
|
||||
VECScale(&line_vec, &vec2, scale2);
|
||||
VECAdd(&vec2, &line.GetStartP(), param_3);
|
||||
VECAdd(&vec2, line.GetStartP(), param_3);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1460,17 +1460,17 @@ int cM3d_Cross_CylLin(cM3dGCyl const* cyl, cM3dGLin const* line, Vec* param_2, V
|
||||
f2 = 0.0f;
|
||||
uVar11 = 0;
|
||||
|
||||
if (cM3d_Cross_CylPnt(cyl, &line->GetStartP()) && cM3d_Cross_CylPnt(cyl, &line->GetEndP())) {
|
||||
*param_2 = line->GetStartP();
|
||||
*param_3 = line->GetEndP();
|
||||
if (cM3d_Cross_CylPnt(cyl, line->GetStartP()) && cM3d_Cross_CylPnt(cyl, line->GetEndP())) {
|
||||
*param_2 = *line->GetStartP();
|
||||
*param_3 = *line->GetEndP();
|
||||
return 2;
|
||||
}
|
||||
|
||||
Vec vec1, vec2, vec3;
|
||||
Vec vec[4];
|
||||
const Vec* center = cyl->GetCP();
|
||||
VECSubtract(&line->GetStartP(), center, &vec1);
|
||||
VECSubtract(&line->GetEndP(), center, &vec2);
|
||||
VECSubtract(line->GetStartP(), center, &vec1);
|
||||
VECSubtract(line->GetEndP(), center, &vec2);
|
||||
VECSubtract(&vec2, &vec1, &vec3);
|
||||
r_sq = cyl->GetR() * cyl->GetR();
|
||||
|
||||
@@ -1599,7 +1599,7 @@ int cM3d_Cross_CylLin(cM3dGCyl const* cyl, cM3dGLin const* line, Vec* param_2, V
|
||||
if (count == 0) {
|
||||
*param_2 = vec[i];
|
||||
} else if (count == 1) {
|
||||
if (cM3d_LenSq(&line->GetStartP(), param_2) < cM3d_LenSq(&line->GetStartP(), &vec[i])) {
|
||||
if (cM3d_LenSq(line->GetStartP(), param_2) < cM3d_LenSq(line->GetStartP(), &vec[i])) {
|
||||
*param_3 = vec[i];
|
||||
} else {
|
||||
*param_3 = *param_2;
|
||||
@@ -1707,36 +1707,36 @@ inline bool cM3d_Cross_CpsCyl_Check(cM3dGCps const& cps, cM3dGCyl const& cyl, Ve
|
||||
bool cM3d_Cross_CpsCyl(cM3dGCps const& cps, cM3dGCyl const& cyl, Vec* param_2) {
|
||||
cM3dGLin line;
|
||||
|
||||
if (cM3d_Cross_CylPnt(&cyl, &cps.GetEndP())) {
|
||||
*param_2 = cps.GetEndP();
|
||||
if (cM3d_Cross_CylPnt(&cyl, cps.GetEndP())) {
|
||||
*param_2 = *cps.GetEndP();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (cM3d_Cross_CylPnt(&cyl, &cps.GetStartP())) {
|
||||
*param_2 = cps.GetStartP();
|
||||
if (cM3d_Cross_CylPnt(&cyl, cps.GetStartP())) {
|
||||
*param_2 = *cps.GetStartP();
|
||||
return true;
|
||||
}
|
||||
|
||||
line.GetStartP() = *cyl.GetCP();
|
||||
line.GetEndP() = *cyl.GetCP();
|
||||
line.GetEndP().y += cyl.GetH();
|
||||
*line.GetStartP() = *cyl.GetCP();
|
||||
*line.GetEndP() = *cyl.GetCP();
|
||||
line.GetEndP()->y += cyl.GetH();
|
||||
Vec vec;
|
||||
f32 tmp;
|
||||
|
||||
if (cM3d_Len3dSqPntAndSegLine(&cps, &line.GetEndP(), &vec, &tmp)) {
|
||||
f32 dist = VECDistance(&line.GetEndP(), &vec);
|
||||
if (cM3d_Len3dSqPntAndSegLine(&cps, line.GetEndP(), &vec, &tmp)) {
|
||||
f32 dist = VECDistance(line.GetEndP(), &vec);
|
||||
if (dist < cps.GetR()) {
|
||||
VECAdd(&line.GetEndP(), &vec, param_2);
|
||||
VECAdd(line.GetEndP(), &vec, param_2);
|
||||
VECScale(param_2, param_2, 0.5f);
|
||||
*param_2 = line.GetEndP();
|
||||
*param_2 = *line.GetEndP();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (cM3d_Len3dSqPntAndSegLine(&cps, &line.GetStartP(), &vec, &tmp)) {
|
||||
f32 dist = VECDistance(&line.GetStartP(), &vec);
|
||||
if (cM3d_Len3dSqPntAndSegLine(&cps, line.GetStartP(), &vec, &tmp)) {
|
||||
f32 dist = VECDistance(line.GetStartP(), &vec);
|
||||
if (dist < cps.GetR()) {
|
||||
VECAdd(&line.GetStartP(), &vec, param_2);
|
||||
VECAdd(line.GetStartP(), &vec, param_2);
|
||||
VECScale(param_2, param_2, 0.5f);
|
||||
return true;
|
||||
}
|
||||
@@ -1749,7 +1749,7 @@ bool cM3d_Cross_CpsCyl(cM3dGCps const& cps, cM3dGCyl const& cyl, Vec* param_2) {
|
||||
cM3dGSph sph;
|
||||
f32 tmp2;
|
||||
sph.SetR(cps.GetR());
|
||||
sph.SetC(cps.GetStartP());
|
||||
sph.SetC(*cps.GetStartP());
|
||||
return cM3d_Cross_CylSph(&cyl, &sph, param_2, &tmp2);
|
||||
} else if (iVar2 == 2) {
|
||||
if (f1 >= 0.0f && f1 <= 1.0f && f2 >= 0.0f && f2 <= 1.0f) {
|
||||
@@ -1818,8 +1818,8 @@ static void cM3d_Cross_CpsSph_CrossPos(cM3dGCps const& param_1, cM3dGSph const&
|
||||
if (iVar5 == 1) {
|
||||
*param_4 = aVStack_70;
|
||||
} else if (iVar5 == 2) {
|
||||
f32 dVar8 = VECSquareDistance(&aVStack_70, ¶m_1.GetStartP());
|
||||
f32 dVar9 = VECSquareDistance(&VStack_7c, ¶m_1.GetStartP());
|
||||
f32 dVar8 = VECSquareDistance(&aVStack_70, param_1.GetStartP());
|
||||
f32 dVar9 = VECSquareDistance(&VStack_7c, param_1.GetStartP());
|
||||
if (dVar8 < dVar9) {
|
||||
*param_4 = aVStack_70;
|
||||
} else {
|
||||
@@ -1840,14 +1840,14 @@ static void cM3d_Cross_CpsSph_CrossPos(cM3dGCps const& param_1, cM3dGSph const&
|
||||
|
||||
|
||||
bool cM3d_Cross_CpsSph(cM3dGCps const& param_1, cM3dGSph const& param_2, Vec* param_3) {
|
||||
f32 local_38 = VECDistance(¶m_1.GetStartP(), param_2.GetCP());
|
||||
f32 local_38 = VECDistance(param_1.GetStartP(), param_2.GetCP());
|
||||
if (local_38 < param_1.GetR() + param_2.GetR()) {
|
||||
cM3d_Cross_CpsSph_CrossPos(param_1, param_2, param_1.GetStartP(), param_3);
|
||||
cM3d_Cross_CpsSph_CrossPos(param_1, param_2, *param_1.GetStartP(), param_3);
|
||||
return true;
|
||||
}
|
||||
local_38 = VECDistance(¶m_1.GetEndP(), param_2.GetCP());
|
||||
local_38 = VECDistance(param_1.GetEndP(), param_2.GetCP());
|
||||
if (local_38 < param_1.GetR() + param_2.GetR()) {
|
||||
cM3d_Cross_CpsSph_CrossPos(param_1, param_2, param_1.GetEndP(), param_3);
|
||||
cM3d_Cross_CpsSph_CrossPos(param_1, param_2, *param_1.GetEndP(), param_3);
|
||||
return true;
|
||||
}
|
||||
Vec auStack_34;
|
||||
@@ -1922,13 +1922,13 @@ inline f32 cM3d_2LinCenter(cM3dGLin const& pLinA, f32 pLinAF, cM3dGLin const& pL
|
||||
|
||||
bool cM3d_Cross_CpsTri(cM3dGCps const& cps, cM3dGTri tri, Vec* param_2) {
|
||||
cM3dGSph sph;
|
||||
sph.SetC(cps.GetStartP());
|
||||
sph.SetC(*cps.GetStartP());
|
||||
sph.SetR(cps.GetR());
|
||||
if (cM3d_Cross_SphTri(&sph, &tri, param_2)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
sph.SetC(cps.GetEndP());
|
||||
sph.SetC(*cps.GetEndP());
|
||||
sph.SetR(cps.GetR());
|
||||
if (cM3d_Cross_SphTri(&sph, &tri, param_2)) {
|
||||
return true;
|
||||
@@ -2044,25 +2044,25 @@ static int cM3d_2PlaneCrossLine(const cM3dGPla& pPlaneA, const cM3dGPla& pPlaneB
|
||||
if (absTX >= absTY && absTX >= absTZ) {
|
||||
cM3d_PlaneCrossLineProcWork(pPlaneA.GetNP()->y, pPlaneA.GetNP()->z, pPlaneB.GetNP()->y,
|
||||
pPlaneB.GetNP()->z, tmp.x, pPlaneA.GetD(), pPlaneB.GetD(),
|
||||
&pLinOut->GetStartP().y, &pLinOut->GetStartP().z);
|
||||
pLinOut->GetStartP().x = 0.0f;
|
||||
&pLinOut->GetStartP()->y, &pLinOut->GetStartP()->z);
|
||||
pLinOut->GetStartP()->x = 0.0f;
|
||||
} else if (absTY >= absTX && absTY >= absTZ) {
|
||||
cM3d_PlaneCrossLineProcWork(pPlaneA.GetNP()->z, pPlaneA.GetNP()->x, pPlaneB.GetNP()->z,
|
||||
pPlaneB.GetNP()->x, tmp.y, pPlaneA.GetD(), pPlaneB.GetD(),
|
||||
&pLinOut->GetStartP().z, &pLinOut->GetStartP().x);
|
||||
pLinOut->GetStartP().y = 0.0f;
|
||||
&pLinOut->GetStartP()->z, &pLinOut->GetStartP()->x);
|
||||
pLinOut->GetStartP()->y = 0.0f;
|
||||
} else {
|
||||
cM3d_PlaneCrossLineProcWork(pPlaneA.GetNP()->x, pPlaneA.GetNP()->y, pPlaneB.GetNP()->x,
|
||||
pPlaneB.GetNP()->y, tmp.z, pPlaneA.GetD(), pPlaneB.GetD(),
|
||||
&pLinOut->GetStartP().x, &pLinOut->GetStartP().y);
|
||||
pLinOut->GetStartP().z = 0.0f;
|
||||
&pLinOut->GetStartP()->x, &pLinOut->GetStartP()->y);
|
||||
pLinOut->GetStartP()->z = 0.0f;
|
||||
}
|
||||
f32 scale = VECMag(&pLinOut->GetStartP());
|
||||
f32 scale = VECMag(pLinOut->GetStartP());
|
||||
if (cM3d_IsZero(scale)) {
|
||||
scale = 1.0f;
|
||||
}
|
||||
VECScale(&tmp, &tmp, scale);
|
||||
VECAdd(&pLinOut->GetStartP(), &tmp, &pLinOut->GetEndP());
|
||||
VECAdd(pLinOut->GetStartP(), &tmp, pLinOut->GetEndP());
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
@@ -2073,10 +2073,10 @@ BOOL cM3d_3PlaneCrossPos(const cM3dGPla& pPlaneA, const cM3dGPla& pPlaneB, const
|
||||
if (!cM3d_2PlaneCrossLine(pPlaneA, pPlaneB, &lin)) {
|
||||
return false;
|
||||
} else {
|
||||
const Vec* end = &lin.GetEndP();
|
||||
f32 tmpf1 = pPlaneC.getPlaneFunc(&lin.GetStartP());
|
||||
const Vec* end = lin.GetEndP();
|
||||
f32 tmpf1 = pPlaneC.getPlaneFunc(lin.GetStartP());
|
||||
f32 tmpf2 = pPlaneC.getPlaneFunc(end);
|
||||
if (!cM3d_CrossInfLineVsInfPlane_proc(tmpf1, tmpf2, &lin.GetStartP(), end, pVecOut)) {
|
||||
if (!cM3d_CrossInfLineVsInfPlane_proc(tmpf1, tmpf2, lin.GetStartP(), end, pVecOut)) {
|
||||
return false;
|
||||
} else {
|
||||
return true;
|
||||
@@ -2094,10 +2094,10 @@ f32 cM3d_lineVsPosSuisenCross(const cM3dGLin* pLine, const Vec* pPoint, Vec* pVe
|
||||
*pVecOut = *pPoint;
|
||||
return 0.0f;
|
||||
} else {
|
||||
VECSubtract(pPoint, &pLine->GetStartP(), &tmp2);
|
||||
VECSubtract(pPoint, pLine->GetStartP(), &tmp2);
|
||||
f32 retVal = VECDotProduct(&tmp2, &tmp1) / diffLen;
|
||||
VECScale(&tmp1, &tmp3, retVal);
|
||||
VECAdd(&tmp3, &pLine->GetStartP(), pVecOut);
|
||||
VECAdd(&tmp3, pLine->GetStartP(), pVecOut);
|
||||
return retVal;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user