mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-07 03:54:58 -04:00
cc debug work (#3133)
This commit is contained in:
@@ -66,14 +66,14 @@ bool cM3d_Len2dSqPntAndSegLine(f32 param_1, f32 param_2, f32 param_3, f32 param_
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bool cM3d_Len3dSqPntAndSegLine(const cM3dGLin* pLine, const Vec* pVec, Vec* pOutVec, f32* pOutF) {
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bool retVal = false;
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Vec tmp;
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VECSubtract(&pLine->GetEndP(), &pLine->GetStartP(), &tmp);
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VECSubtract(pLine->GetEndP(), pLine->GetStartP(), &tmp);
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f32 seqLen = VECDotProduct(&tmp, &tmp);
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if (cM3d_IsZero(seqLen)) {
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*pOutF = 0.0f;
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return retVal;
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} else {
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Vec tmp2;
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VECSubtract(pVec, &pLine->GetStartP(), &tmp2);
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VECSubtract(pVec, pLine->GetStartP(), &tmp2);
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f32 tmpF = VECDotProduct(&tmp2, &tmp);
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tmpF /= seqLen;
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if (tmpF < 0.0f || tmpF > 1.0f) {
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@@ -82,7 +82,7 @@ bool cM3d_Len3dSqPntAndSegLine(const cM3dGLin* pLine, const Vec* pVec, Vec* pOut
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retVal = true;
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}
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VECScale(&tmp, &tmp, tmpF);
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VECAdd(&tmp, &pLine->GetStartP(), pOutVec);
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VECAdd(&tmp, pLine->GetStartP(), pOutVec);
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*pOutF = VECSquareDistance(pOutVec, pVec);
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return retVal;
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}
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@@ -213,7 +213,7 @@ int cM3d_Check_LinLin(const cM3dGLin* lin_a, const cM3dGLin* lin_b, f32* dst_a,
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VECScale(&linAVec, &linAVec, invLinALen);
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VECScale(&linBVec, &linBVec, invLinBLen);
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Vec tmp;
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VECSubtract(&lin_a->GetStartP(), &lin_b->GetStartP(), &tmp);
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VECSubtract(lin_a->GetStartP(), lin_b->GetStartP(), &tmp);
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f32 tmpF = -VECDotProduct(&linAVec, &linBVec);
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f32 tmpF2 = VECDotProduct(&tmp, &linAVec);
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VECSquareMag(&tmp); // result not used
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@@ -262,19 +262,19 @@ static bool cM3d_CrossInfLineVsInfPlane_proc(f32 pFloatA, f32 pFloatB, const Vec
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}
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bool cM3d_Cross_LinPla(const cM3dGLin* lin, const cM3dGPla* pla, Vec* dst, bool a, bool b) {
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f32 startVal = pla->getPlaneFunc(&lin->GetStartP());
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f32 endVal = pla->getPlaneFunc(&lin->GetEndP());
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f32 startVal = pla->getPlaneFunc(lin->GetStartP());
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f32 endVal = pla->getPlaneFunc(lin->GetEndP());
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if (startVal * endVal > 0.0f) {
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*dst = lin->GetEnd();
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return false;
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} else {
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if (startVal >= 0.0f && endVal <= 0.0f) {
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if (a) {
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return cM3d_CrossInfLineVsInfPlane_proc(startVal, endVal, &lin->GetStartP(), &lin->GetEndP(), dst);
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return cM3d_CrossInfLineVsInfPlane_proc(startVal, endVal, lin->GetStartP(), lin->GetEndP(), dst);
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}
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} else {
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if (b) {
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return cM3d_CrossInfLineVsInfPlane_proc(startVal, endVal, &lin->GetStartP(), &lin->GetEndP(), dst);
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return cM3d_CrossInfLineVsInfPlane_proc(startVal, endVal, lin->GetStartP(), lin->GetEndP(), dst);
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}
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}
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*dst = lin->GetEnd();
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@@ -1034,53 +1034,53 @@ bool cM3d_Cross_LinSph(cM3dGLin const* line, cM3dGSph const* sph, Vec* param_2)
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const Vec* center = sph->GetCP();
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f32 max_x = center->x + sph->GetR();
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if (max_x < line->GetStartP().x && max_x < line->GetEndP().x) {
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if (max_x < line->GetStartP()->x && max_x < line->GetEndP()->x) {
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return false;
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}
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f32 min_x = center->x - sph->GetR();
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if (min_x > line->GetStartP().x && min_x > line->GetEndP().x) {
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if (min_x > line->GetStartP()->x && min_x > line->GetEndP()->x) {
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return false;
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}
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f32 max_y = center->y + sph->GetR();
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if (max_y < line->GetStartP().y && max_y < line->GetEndP().y) {
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if (max_y < line->GetStartP()->y && max_y < line->GetEndP()->y) {
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return false;
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}
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f32 min_y = center->y - sph->GetR();
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if (min_y > line->GetStartP().y && min_y > line->GetEndP().y) {
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if (min_y > line->GetStartP()->y && min_y > line->GetEndP()->y) {
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return false;
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}
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f32 max_z = center->z + sph->GetR();
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if (max_z < line->GetStartP().z && max_z < line->GetEndP().z) {
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if (max_z < line->GetStartP()->z && max_z < line->GetEndP()->z) {
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return false;
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}
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f32 min_z = center->z - sph->GetR();
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if (min_z > line->GetStartP().z && min_z > line->GetEndP().z) {
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if (min_z > line->GetStartP()->z && min_z > line->GetEndP()->z) {
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return false;
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}
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VECSubtract(&line->GetEndP(), &line->GetStartP(), &lin_vec);
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VECSubtract(line->GetEndP(), line->GetStartP(), &lin_vec);
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f32 len_sq = VECSquareMag(&lin_vec);
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if (cM3d_IsZero(len_sq)) {
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return false;
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}
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VECSubtract(center, &line->GetStartP(), &vec);
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VECSubtract(center, line->GetStartP(), &vec);
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f32 proj = VECDotProduct(&vec, &lin_vec) / len_sq;
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if (proj < 0.0f || proj > 1.0f) {
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if (line->GetStartP().abs2(*center) < line->GetEndP().abs2(*center)) {
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if (cM3d_Cross_SphPnt(sph, &line->GetStartP())) {
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param_2->x = line->GetStartP().x;
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param_2->y = line->GetStartP().y;
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param_2->z = line->GetStartP().z;
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if (line->GetStartP()->abs2(*center) < line->GetEndP()->abs2(*center)) {
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if (cM3d_Cross_SphPnt(sph, line->GetStartP())) {
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param_2->x = line->GetStartP()->x;
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param_2->y = line->GetStartP()->y;
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param_2->z = line->GetStartP()->z;
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return true;
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}
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} else {
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if (cM3d_Cross_SphPnt(sph, &line->GetEndP())) {
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param_2->x = line->GetEndP().x;
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param_2->y = line->GetEndP().y;
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param_2->z = line->GetEndP().z;
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if (cM3d_Cross_SphPnt(sph, line->GetEndP())) {
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param_2->x = line->GetEndP()->x;
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param_2->y = line->GetEndP()->y;
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param_2->z = line->GetEndP()->z;
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return true;
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}
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}
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@@ -1089,7 +1089,7 @@ bool cM3d_Cross_LinSph(cM3dGLin const* line, cM3dGSph const* sph, Vec* param_2)
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Vec proj_vec;
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VECScale(&lin_vec, &proj_vec, proj);
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VECAdd(&proj_vec, &line->GetStartP(), param_2);
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VECAdd(&proj_vec, line->GetStartP(), param_2);
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if (cM3d_LenSq(param_2, center) <= sph->GetR() * sph->GetR()) {
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return true;
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}
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@@ -1100,8 +1100,8 @@ int cM3d_Cross_LinSph_CrossPos(cM3dGSph const& sph, cM3dGLin const& line, Vec* p
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Vec* param_3) {
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int ret;
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Vec line_vec, vec;
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VECSubtract(&line.GetEndP(), &line.GetStartP(), &line_vec);
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VECSubtract(&line.GetStartP(), sph.GetCP(), &vec);
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VECSubtract(line.GetEndP(), line.GetStartP(), &line_vec);
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VECSubtract(line.GetStartP(), sph.GetCP(), &vec);
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f32 len_sq = VECDotProduct(&line_vec, &line_vec);
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f32 dVar9 = VECDotProduct(&line_vec, &vec) * 2.0f;
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f32 dVar6 = VECDotProduct(&vec, &vec) - sph.GetR() * sph.GetR();
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@@ -1113,7 +1113,7 @@ int cM3d_Cross_LinSph_CrossPos(cM3dGSph const& sph, cM3dGLin const& line, Vec* p
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ret = 1;
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Vec vec2;
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VECScale(&line_vec, &vec2, -dVar6 / dVar9);
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VECAdd(&vec2, &line.GetStartP(), param_2);
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VECAdd(&vec2, line.GetStartP(), param_2);
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}
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} else {
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f32 f11 = dVar9 * dVar9 - len_sq * 4.0f * dVar6;
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@@ -1121,7 +1121,7 @@ int cM3d_Cross_LinSph_CrossPos(cM3dGSph const& sph, cM3dGLin const& line, Vec* p
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ret = 1;
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Vec vec2;
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VECScale(&line_vec, &vec2, -dVar9 / (len_sq * 2.0f));
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VECAdd(&vec2, &line.GetStartP(), param_2);
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VECAdd(&vec2, line.GetStartP(), param_2);
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} else if (f11 < 0.0f) {
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ret = 0;
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} else {
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@@ -1131,9 +1131,9 @@ int cM3d_Cross_LinSph_CrossPos(cM3dGSph const& sph, cM3dGLin const& line, Vec* p
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f32 scale1 = f1 * (-dVar9 + sqrtf(f11));
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f32 scale2 = f1 * (-dVar9 - sqrtf(f11));
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VECScale(&line_vec, &vec2, scale1);
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VECAdd(&vec2, &line.GetStartP(), param_2);
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VECAdd(&vec2, line.GetStartP(), param_2);
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VECScale(&line_vec, &vec2, scale2);
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VECAdd(&vec2, &line.GetStartP(), param_3);
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VECAdd(&vec2, line.GetStartP(), param_3);
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}
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}
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@@ -1460,17 +1460,17 @@ int cM3d_Cross_CylLin(cM3dGCyl const* cyl, cM3dGLin const* line, Vec* param_2, V
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f2 = 0.0f;
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uVar11 = 0;
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if (cM3d_Cross_CylPnt(cyl, &line->GetStartP()) && cM3d_Cross_CylPnt(cyl, &line->GetEndP())) {
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*param_2 = line->GetStartP();
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*param_3 = line->GetEndP();
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if (cM3d_Cross_CylPnt(cyl, line->GetStartP()) && cM3d_Cross_CylPnt(cyl, line->GetEndP())) {
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*param_2 = *line->GetStartP();
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*param_3 = *line->GetEndP();
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return 2;
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}
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Vec vec1, vec2, vec3;
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Vec vec[4];
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const Vec* center = cyl->GetCP();
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VECSubtract(&line->GetStartP(), center, &vec1);
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VECSubtract(&line->GetEndP(), center, &vec2);
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VECSubtract(line->GetStartP(), center, &vec1);
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VECSubtract(line->GetEndP(), center, &vec2);
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VECSubtract(&vec2, &vec1, &vec3);
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r_sq = cyl->GetR() * cyl->GetR();
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@@ -1599,7 +1599,7 @@ int cM3d_Cross_CylLin(cM3dGCyl const* cyl, cM3dGLin const* line, Vec* param_2, V
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if (count == 0) {
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*param_2 = vec[i];
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} else if (count == 1) {
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if (cM3d_LenSq(&line->GetStartP(), param_2) < cM3d_LenSq(&line->GetStartP(), &vec[i])) {
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if (cM3d_LenSq(line->GetStartP(), param_2) < cM3d_LenSq(line->GetStartP(), &vec[i])) {
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*param_3 = vec[i];
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} else {
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*param_3 = *param_2;
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@@ -1707,36 +1707,36 @@ inline bool cM3d_Cross_CpsCyl_Check(cM3dGCps const& cps, cM3dGCyl const& cyl, Ve
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bool cM3d_Cross_CpsCyl(cM3dGCps const& cps, cM3dGCyl const& cyl, Vec* param_2) {
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cM3dGLin line;
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if (cM3d_Cross_CylPnt(&cyl, &cps.GetEndP())) {
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*param_2 = cps.GetEndP();
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if (cM3d_Cross_CylPnt(&cyl, cps.GetEndP())) {
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*param_2 = *cps.GetEndP();
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return true;
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}
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if (cM3d_Cross_CylPnt(&cyl, &cps.GetStartP())) {
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*param_2 = cps.GetStartP();
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if (cM3d_Cross_CylPnt(&cyl, cps.GetStartP())) {
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*param_2 = *cps.GetStartP();
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return true;
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}
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line.GetStartP() = *cyl.GetCP();
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line.GetEndP() = *cyl.GetCP();
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line.GetEndP().y += cyl.GetH();
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*line.GetStartP() = *cyl.GetCP();
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*line.GetEndP() = *cyl.GetCP();
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line.GetEndP()->y += cyl.GetH();
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Vec vec;
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f32 tmp;
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if (cM3d_Len3dSqPntAndSegLine(&cps, &line.GetEndP(), &vec, &tmp)) {
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f32 dist = VECDistance(&line.GetEndP(), &vec);
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if (cM3d_Len3dSqPntAndSegLine(&cps, line.GetEndP(), &vec, &tmp)) {
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f32 dist = VECDistance(line.GetEndP(), &vec);
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if (dist < cps.GetR()) {
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VECAdd(&line.GetEndP(), &vec, param_2);
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VECAdd(line.GetEndP(), &vec, param_2);
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VECScale(param_2, param_2, 0.5f);
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*param_2 = line.GetEndP();
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*param_2 = *line.GetEndP();
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return true;
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}
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}
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if (cM3d_Len3dSqPntAndSegLine(&cps, &line.GetStartP(), &vec, &tmp)) {
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f32 dist = VECDistance(&line.GetStartP(), &vec);
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if (cM3d_Len3dSqPntAndSegLine(&cps, line.GetStartP(), &vec, &tmp)) {
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f32 dist = VECDistance(line.GetStartP(), &vec);
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if (dist < cps.GetR()) {
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VECAdd(&line.GetStartP(), &vec, param_2);
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VECAdd(line.GetStartP(), &vec, param_2);
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VECScale(param_2, param_2, 0.5f);
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return true;
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}
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@@ -1749,7 +1749,7 @@ bool cM3d_Cross_CpsCyl(cM3dGCps const& cps, cM3dGCyl const& cyl, Vec* param_2) {
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cM3dGSph sph;
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f32 tmp2;
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sph.SetR(cps.GetR());
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sph.SetC(cps.GetStartP());
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sph.SetC(*cps.GetStartP());
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return cM3d_Cross_CylSph(&cyl, &sph, param_2, &tmp2);
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} else if (iVar2 == 2) {
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if (f1 >= 0.0f && f1 <= 1.0f && f2 >= 0.0f && f2 <= 1.0f) {
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@@ -1818,8 +1818,8 @@ static void cM3d_Cross_CpsSph_CrossPos(cM3dGCps const& param_1, cM3dGSph const&
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if (iVar5 == 1) {
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*param_4 = aVStack_70;
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} else if (iVar5 == 2) {
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f32 dVar8 = VECSquareDistance(&aVStack_70, ¶m_1.GetStartP());
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f32 dVar9 = VECSquareDistance(&VStack_7c, ¶m_1.GetStartP());
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f32 dVar8 = VECSquareDistance(&aVStack_70, param_1.GetStartP());
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f32 dVar9 = VECSquareDistance(&VStack_7c, param_1.GetStartP());
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if (dVar8 < dVar9) {
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*param_4 = aVStack_70;
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} else {
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@@ -1840,14 +1840,14 @@ static void cM3d_Cross_CpsSph_CrossPos(cM3dGCps const& param_1, cM3dGSph const&
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bool cM3d_Cross_CpsSph(cM3dGCps const& param_1, cM3dGSph const& param_2, Vec* param_3) {
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f32 local_38 = VECDistance(¶m_1.GetStartP(), param_2.GetCP());
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f32 local_38 = VECDistance(param_1.GetStartP(), param_2.GetCP());
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if (local_38 < param_1.GetR() + param_2.GetR()) {
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cM3d_Cross_CpsSph_CrossPos(param_1, param_2, param_1.GetStartP(), param_3);
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cM3d_Cross_CpsSph_CrossPos(param_1, param_2, *param_1.GetStartP(), param_3);
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return true;
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}
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local_38 = VECDistance(¶m_1.GetEndP(), param_2.GetCP());
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local_38 = VECDistance(param_1.GetEndP(), param_2.GetCP());
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if (local_38 < param_1.GetR() + param_2.GetR()) {
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cM3d_Cross_CpsSph_CrossPos(param_1, param_2, param_1.GetEndP(), param_3);
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cM3d_Cross_CpsSph_CrossPos(param_1, param_2, *param_1.GetEndP(), param_3);
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return true;
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}
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Vec auStack_34;
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@@ -1922,13 +1922,13 @@ inline f32 cM3d_2LinCenter(cM3dGLin const& pLinA, f32 pLinAF, cM3dGLin const& pL
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bool cM3d_Cross_CpsTri(cM3dGCps const& cps, cM3dGTri tri, Vec* param_2) {
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cM3dGSph sph;
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sph.SetC(cps.GetStartP());
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sph.SetC(*cps.GetStartP());
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sph.SetR(cps.GetR());
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if (cM3d_Cross_SphTri(&sph, &tri, param_2)) {
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return true;
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}
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sph.SetC(cps.GetEndP());
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sph.SetC(*cps.GetEndP());
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sph.SetR(cps.GetR());
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if (cM3d_Cross_SphTri(&sph, &tri, param_2)) {
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return true;
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@@ -2044,25 +2044,25 @@ static int cM3d_2PlaneCrossLine(const cM3dGPla& pPlaneA, const cM3dGPla& pPlaneB
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if (absTX >= absTY && absTX >= absTZ) {
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cM3d_PlaneCrossLineProcWork(pPlaneA.GetNP()->y, pPlaneA.GetNP()->z, pPlaneB.GetNP()->y,
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pPlaneB.GetNP()->z, tmp.x, pPlaneA.GetD(), pPlaneB.GetD(),
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&pLinOut->GetStartP().y, &pLinOut->GetStartP().z);
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pLinOut->GetStartP().x = 0.0f;
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&pLinOut->GetStartP()->y, &pLinOut->GetStartP()->z);
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pLinOut->GetStartP()->x = 0.0f;
|
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} else if (absTY >= absTX && absTY >= absTZ) {
|
||||
cM3d_PlaneCrossLineProcWork(pPlaneA.GetNP()->z, pPlaneA.GetNP()->x, pPlaneB.GetNP()->z,
|
||||
pPlaneB.GetNP()->x, tmp.y, pPlaneA.GetD(), pPlaneB.GetD(),
|
||||
&pLinOut->GetStartP().z, &pLinOut->GetStartP().x);
|
||||
pLinOut->GetStartP().y = 0.0f;
|
||||
&pLinOut->GetStartP()->z, &pLinOut->GetStartP()->x);
|
||||
pLinOut->GetStartP()->y = 0.0f;
|
||||
} else {
|
||||
cM3d_PlaneCrossLineProcWork(pPlaneA.GetNP()->x, pPlaneA.GetNP()->y, pPlaneB.GetNP()->x,
|
||||
pPlaneB.GetNP()->y, tmp.z, pPlaneA.GetD(), pPlaneB.GetD(),
|
||||
&pLinOut->GetStartP().x, &pLinOut->GetStartP().y);
|
||||
pLinOut->GetStartP().z = 0.0f;
|
||||
&pLinOut->GetStartP()->x, &pLinOut->GetStartP()->y);
|
||||
pLinOut->GetStartP()->z = 0.0f;
|
||||
}
|
||||
f32 scale = VECMag(&pLinOut->GetStartP());
|
||||
f32 scale = VECMag(pLinOut->GetStartP());
|
||||
if (cM3d_IsZero(scale)) {
|
||||
scale = 1.0f;
|
||||
}
|
||||
VECScale(&tmp, &tmp, scale);
|
||||
VECAdd(&pLinOut->GetStartP(), &tmp, &pLinOut->GetEndP());
|
||||
VECAdd(pLinOut->GetStartP(), &tmp, pLinOut->GetEndP());
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
@@ -2073,10 +2073,10 @@ BOOL cM3d_3PlaneCrossPos(const cM3dGPla& pPlaneA, const cM3dGPla& pPlaneB, const
|
||||
if (!cM3d_2PlaneCrossLine(pPlaneA, pPlaneB, &lin)) {
|
||||
return false;
|
||||
} else {
|
||||
const Vec* end = &lin.GetEndP();
|
||||
f32 tmpf1 = pPlaneC.getPlaneFunc(&lin.GetStartP());
|
||||
const Vec* end = lin.GetEndP();
|
||||
f32 tmpf1 = pPlaneC.getPlaneFunc(lin.GetStartP());
|
||||
f32 tmpf2 = pPlaneC.getPlaneFunc(end);
|
||||
if (!cM3d_CrossInfLineVsInfPlane_proc(tmpf1, tmpf2, &lin.GetStartP(), end, pVecOut)) {
|
||||
if (!cM3d_CrossInfLineVsInfPlane_proc(tmpf1, tmpf2, lin.GetStartP(), end, pVecOut)) {
|
||||
return false;
|
||||
} else {
|
||||
return true;
|
||||
@@ -2094,10 +2094,10 @@ f32 cM3d_lineVsPosSuisenCross(const cM3dGLin* pLine, const Vec* pPoint, Vec* pVe
|
||||
*pVecOut = *pPoint;
|
||||
return 0.0f;
|
||||
} else {
|
||||
VECSubtract(pPoint, &pLine->GetStartP(), &tmp2);
|
||||
VECSubtract(pPoint, pLine->GetStartP(), &tmp2);
|
||||
f32 retVal = VECDotProduct(&tmp2, &tmp1) / diffLen;
|
||||
VECScale(&tmp1, &tmp3, retVal);
|
||||
VECAdd(&tmp3, &pLine->GetStartP(), pVecOut);
|
||||
VECAdd(&tmp3, pLine->GetStartP(), pVecOut);
|
||||
return retVal;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user