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https://github.com/TwilitRealm/dusklight
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f_op debug work (#2991)
* f_op debug 1 * f_op debug 2 * f_op debug 3 * f_op debug 4 * f_op debug 5 * f_op_debug fix build * f_op linking * remove goto in fopac_create * fix regressions * fix regressions * pr comments
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@@ -557,6 +557,8 @@ int dDbgCamera_c::moveTool() {
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field_0x44.Val(*sp30 - *var_r28);
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switch (field_0xc00) {
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f32 temp_f26;
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f32 temp_f1_2;
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case 2:
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*var_r28 = *var_r28 + (field_0x44.Norm() * mCamSetup.Turbo(field_0xc10 * var_f30));
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@@ -571,8 +573,8 @@ int dDbgCamera_c::moveTool() {
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*var_r28 = *var_r28 - (field_0x44.Norm() * mCamSetup.Translate(field_0xc10 * var_f30));
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break;
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case 3: {
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f32 temp_f26 = fabsf(substick_x);
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f32 temp_f1_2 = fabsf(substick_y);
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temp_f26 = fabsf(substick_x);
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temp_f1_2 = fabsf(substick_y);
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if (field_0xc0c == 0 || temp_f26 < temp_f1_2) {
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cXyz sp1B0(0.0f, 1.0f, 0.0f);
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