From df7d08a7f732f1f0a3199aac8b5afece3ae03d47 Mon Sep 17 00:00:00 2001 From: PJB3005 Date: Sun, 15 Mar 2026 17:56:26 +0100 Subject: [PATCH] Un-stub audio wave loading code guh --- src/Z2AudioLib/Z2SceneMgr.cpp | 13 ++----------- 1 file changed, 2 insertions(+), 11 deletions(-) diff --git a/src/Z2AudioLib/Z2SceneMgr.cpp b/src/Z2AudioLib/Z2SceneMgr.cpp index 776a0c2d69..9e3bf2c91c 100644 --- a/src/Z2AudioLib/Z2SceneMgr.cpp +++ b/src/Z2AudioLib/Z2SceneMgr.cpp @@ -2096,10 +2096,6 @@ bool Z2SceneMgr::loadSceneWave(u32 wave, u32 bank) { #endif bool Z2SceneMgr::loadSeWave(u32 wave) { - return 0; -} - -/* //lw stub lw JAUSectionHeap* sectionHeap = JASGlobalInstance::getInstance(); JUT_ASSERT(3030, sectionHeap); @@ -2114,13 +2110,8 @@ bool Z2SceneMgr::loadSeWave(u32 wave) { JUT_WARN_DEVICE(3038, 1, "Z2SceneMgr::cannot load SE wave:%d\n", wave); return false; } -*/ + bool Z2SceneMgr::loadBgmWave(u32 wave) { - return true; -} - - /* //lw stub lw - JAUSectionHeap* sectionHeap = JASGlobalInstance::getInstance(); JUT_ASSERT(3047, sectionHeap); @@ -2134,4 +2125,4 @@ bool Z2SceneMgr::loadBgmWave(u32 wave) { JUT_WARN_DEVICE(3055, 1, "Z2SceneMgr::cannot load BGM wave:%d\n", wave); return false; -} */ +}