project cleanup (#2895)

* some wii OS fixes

* remove old dol2asm comments

* remove dol2asm.h

* remove function address comments

* normalize ATTRIBUTE_ALIGN usage

* DECL_WEAK macro

* fix gcc attribute weak macro

* wrap more mwcc specific things in ifdefs

* fixes

* fix revo sdk version flags

* fixes
This commit is contained in:
TakaRikka
2025-11-30 14:23:42 -08:00
committed by GitHub
parent dee0667b5a
commit dfa8efa97b
2375 changed files with 24683 additions and 71069 deletions
-3
View File
@@ -3,7 +3,6 @@
#include "JSystem/J3DGraphBase/J3DTexture.h"
#include "JSystem/J3DAssert.h"
/* 8031204C-803121A4 30C98C 0158+00 0/0 1/1 0/0 .text loadGX__10J3DTextureCFUs11_GXTexMapID */
void J3DTexture::loadGX(u16 idx, GXTexMapID texMapID) const {
J3D_ASSERT_RANGE(29, idx < mNum);
@@ -33,7 +32,6 @@ void J3DTexture::loadGX(u16 idx, GXTexMapID texMapID) const {
GXLoadTexObj(&texObj, texMapID);
}
/* 803121A4-8031221C 30CAE4 0078+00 1/1 0/0 0/0 .text entryNum__10J3DTextureFUs */
void J3DTexture::entryNum(u16 num) {
J3D_ASSERT_NONZEROARG(79, num != 0);
@@ -47,7 +45,6 @@ void J3DTexture::entryNum(u16 num) {
}
}
/* 8031221C-80312488 30CB5C 026C+00 0/0 1/1 0/0 .text addResTIMG__10J3DTextureFUsPC7ResTIMG */
void J3DTexture::addResTIMG(u16 newNum, const ResTIMG* newRes) {
if (newNum == 0)
return;