mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-17 12:39:27 -04:00
project cleanup (#2895)
* some wii OS fixes * remove old dol2asm comments * remove dol2asm.h * remove function address comments * normalize ATTRIBUTE_ALIGN usage * DECL_WEAK macro * fix gcc attribute weak macro * wrap more mwcc specific things in ifdefs * fixes * fix revo sdk version flags * fixes
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@@ -7,28 +7,24 @@
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#include "SSystem/SComponent/c_math.h"
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#include "JSystem/JUtility/JUTAssert.h"
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/* 80266AE4-80266B34 0050+00 s=0 e=103 z=300 None .text __pl__4cXyzCFRC3Vec */
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cXyz cXyz::operator+(const Vec& vec) const {
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Vec ret;
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PSVECAdd(this, &vec, &ret);
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return ret;
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}
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/* 80266B34-80266B84 0050+00 s=0 e=196 z=1082 None .text __mi__4cXyzCFRC3Vec */
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cXyz cXyz::operator-(const Vec& vec) const {
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Vec ret;
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PSVECSubtract(this, &vec, &ret);
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return ret;
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}
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/* 80266B84-80266BD0 004C+00 s=1 e=99 z=158 None .text __ml__4cXyzCFf */
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cXyz cXyz::operator*(f32 scale) const {
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Vec ret;
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PSVECScale(this, &ret, scale);
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return ret;
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}
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/* 80266BD0-80266C18 0048+00 s=0 e=7 z=0 None .text __ml__4cXyzCFRC3Vec */
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cXyz cXyz::operator*(const Vec& vec) const {
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cXyz ret;
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ret.x = this->x * vec.x;
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@@ -37,26 +33,22 @@ cXyz cXyz::operator*(const Vec& vec) const {
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return ret;
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}
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/* 80266C18-80266C6C 0054+00 s=0 e=3 z=12 None .text __dv__4cXyzCFf */
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cXyz cXyz::operator/(f32 scale) const {
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Vec ret;
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PSVECScale(this, &ret, 1.0f / scale);
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return ret;
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}
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/* 80266C6C-80266CBC 0050+00 s=1 e=0 z=0 None .text getCrossProduct__4cXyzCFRC3Vec */
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cXyz cXyz::getCrossProduct(const Vec& vec) const {
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Vec ret;
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PSVECCrossProduct(this, &vec, &ret);
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return ret;
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}
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/* 80266CBC-80266CE4 0028+00 s=0 e=7 z=6 None .text outprod__4cXyzCFRC3Vec */
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cXyz cXyz::outprod(const Vec& vec) const {
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return this->getCrossProduct(vec);
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}
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/* 80266CE4-80266D30 004C+00 s=0 e=10 z=1 None .text norm__4cXyzCFv */
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cXyz cXyz::norm() const {
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Vec ret;
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JUT_CONFIRM(251, isNearZeroSquare() == FALSE);
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@@ -64,7 +56,6 @@ cXyz cXyz::norm() const {
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return ret;
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}
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/* 80266D30-80266DC4 0094+00 s=1 e=4 z=0 None .text normZP__4cXyzCFv */
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cXyz cXyz::normZP() const {
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Vec vec;
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if (this->isNearZeroSquare() == false) {
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@@ -75,7 +66,6 @@ cXyz cXyz::normZP() const {
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return vec;
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}
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/* 80266DC4-80266EF4 0130+00 s=0 e=0 z=2 None .text normZC__4cXyzCFv */
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cXyz cXyz::normZC() const {
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Vec outVec;
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if (isNearZeroSquare() == 0) {
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@@ -94,14 +84,12 @@ cXyz cXyz::normZC() const {
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return outVec;
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}
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/* 80266EF4-80266F48 0054+00 s=0 e=13 z=17 None .text normalize__4cXyzFv */
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cXyz cXyz::normalize() {
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JUT_ASSERT(285, isNearZeroSquare() == FALSE);
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PSVECNormalize(this, this);
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return *this;
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}
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/* 80266F48-80266FDC 0094+00 s=0 e=19 z=59 None .text normalizeZP__4cXyzFv */
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cXyz cXyz::normalizeZP() {
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if (this->isNearZeroSquare() == false) {
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PSVECNormalize(this, this);
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@@ -111,7 +99,6 @@ cXyz cXyz::normalizeZP() {
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return *this;
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}
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/* 80266FDC-8026702C 0050+00 s=0 e=2 z=3 None .text normalizeRS__4cXyzFv */
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bool cXyz::normalizeRS() {
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if (this->isNearZeroSquare()) {
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return false;
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@@ -121,28 +108,23 @@ bool cXyz::normalizeRS() {
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}
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}
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/* 8026702C-8026706C 0040+00 s=0 e=5 z=9 None .text __eq__4cXyzCFRC3Vec */
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bool cXyz::operator==(const Vec& vec) const {
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return this->x == vec.x && this->y == vec.y && this->z == vec.z;
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}
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/* 8026706C-802670AC 0040+00 s=0 e=6 z=6 None .text __ne__4cXyzCFRC3Vec */
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bool cXyz::operator!=(const Vec& vec) const {
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return this->x != vec.x || this->y != vec.y || this->z != vec.z;
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}
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/* 802670AC-80267128 007C+00 s=0 e=4 z=7 None .text isZero__4cXyzCFv */
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bool cXyz::isZero() const {
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return fabsf(this->x) < 32.0f * FLT_EPSILON && fabsf(this->y) < 32.0f * FLT_EPSILON &&
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fabsf(this->z) < 32.0f * FLT_EPSILON;
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}
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/* 80267128-80267150 0028+00 s=0 e=81 z=85 None .text atan2sX_Z__4cXyzCFv */
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s16 cXyz::atan2sX_Z() const {
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return cM_atan2s(this->x, this->z);
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}
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/* 80267150-80267290 0140+00 s=0 e=21 z=33 None .text atan2sY_XZ__4cXyzCFv */
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s16 cXyz::atan2sY_XZ() const {
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return cM_atan2s(-this->y, absXZ());
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}
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