mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-19 13:03:33 -04:00
project cleanup (#2895)
* some wii OS fixes * remove old dol2asm comments * remove dol2asm.h * remove function address comments * normalize ATTRIBUTE_ALIGN usage * DECL_WEAK macro * fix gcc attribute weak macro * wrap more mwcc specific things in ifdefs * fixes * fix revo sdk version flags * fixes
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@@ -15,10 +15,8 @@ static int daWtGate_Execute(daWtGate_c*);
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static int daWtGate_Delete(daWtGate_c*);
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static int daWtGate_Create(fopAc_ac_c*);
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/* 80D2C5BC-80D2C5C8 000014 000C+00 3/3 0/0 0/0 .bss l_HIO */
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static daWtGate_HIO_c l_HIO;
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/* 80D2BB8C-80D2BBC4 0000EC 0038+00 1/1 0/0 0/0 .text __ct__14daWtGate_HIO_cFv */
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daWtGate_HIO_c::daWtGate_HIO_c() {
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mMaxSpeed = 4.0f;
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field_0x8 = 30;
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@@ -32,7 +30,6 @@ void daWtGate_HIO_c::genMessage(JORMContext* ctx) {
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}
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#endif
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/* 80D2BC0C-80D2BC94 00016C 0088+00 2/2 0/0 0/0 .text setBaseMtx__10daWtGate_cFv */
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void daWtGate_c::setBaseMtx() {
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mDoMtx_stack_c::transS(current.pos.x, current.pos.y, current.pos.z);
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mDoMtx_stack_c::ZXYrotM(shape_angle.x, shape_angle.y, shape_angle.z);
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@@ -40,7 +37,6 @@ void daWtGate_c::setBaseMtx() {
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mpModel->setBaseTRMtx(mDoMtx_stack_c::get());
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}
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/* 80D2BC94-80D2BD00 0001F4 006C+00 1/0 0/0 0/0 .text CreateHeap__10daWtGate_cFv */
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int daWtGate_c::CreateHeap() {
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J3DModelData* const modelData = static_cast<J3DModelData*>(dComIfG_getObjectRes("S_Zsuimon", 4));
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JUT_ASSERT(159, modelData != NULL);
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@@ -53,7 +49,6 @@ int daWtGate_c::CreateHeap() {
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return 1;
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}
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/* 80D2BD00-80D2BE7C 000260 017C+00 1/1 0/0 0/0 .text create__10daWtGate_cFv */
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cPhs__Step daWtGate_c::create() {
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fopAcM_ct(this, daWtGate_c);
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@@ -95,7 +90,6 @@ cPhs__Step daWtGate_c::create() {
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return resPhase;
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}
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/* 80D2BE7C-80D2BECC 0003DC 0050+00 1/0 0/0 0/0 .text Execute__10daWtGate_cFPPA3_A4_f */
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int daWtGate_c::Execute(Mtx** i_mtx) {
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move();
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@@ -105,7 +99,6 @@ int daWtGate_c::Execute(Mtx** i_mtx) {
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return 1;
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}
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/* 80D2BECC-80D2BF88 00042C 00BC+00 1/1 0/0 0/0 .text move__10daWtGate_cFv */
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void daWtGate_c::move() {
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static const actionFunc mode_proc[] = {
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&daWtGate_c::modeWait, &daWtGate_c::modeOpen,
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@@ -115,12 +108,10 @@ void daWtGate_c::move() {
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(this->*mode_proc[mMode])();
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}
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/* 80D2BF88-80D2BF94 0004E8 000C+00 3/3 0/0 0/0 .text init_modeWait__10daWtGate_cFv */
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void daWtGate_c::init_modeWait() {
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mMode = WAIT;
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}
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/* 80D2BF94-80D2C010 0004F4 007C+00 1/0 0/0 0/0 .text modeWait__10daWtGate_cFv */
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void daWtGate_c::modeWait() {
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// The state of the switch never actually changes in-game, so after a water gate opens,
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// it never closes. The aesthetic functionality of closing still works, though
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@@ -135,13 +126,11 @@ void daWtGate_c::modeWait() {
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}
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}
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/* 80D2C010-80D2C02C 000570 001C+00 1/1 0/0 0/0 .text init_modeOpen__10daWtGate_cFv */
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void daWtGate_c::init_modeOpen() {
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mMaxMoveSpeed = l_HIO.mMaxSpeed;
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mMode = OPEN;
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}
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/* 80D2C02C-80D2C134 00058C 0108+00 1/0 0/0 0/0 .text modeOpen__10daWtGate_cFv */
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void daWtGate_c::modeOpen() {
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const f32 currentAndOpenedYPosDiff = cLib_addCalc(¤t.pos.y, mClosedYPos + mOpenYOffset, 1.0f / 5.0f, mMaxMoveSpeed, 1.0f);
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if(currentAndOpenedYPosDiff == 0.0f) {
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@@ -153,13 +142,11 @@ void daWtGate_c::modeOpen() {
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}
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}
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/* 80D2C134-80D2C150 000694 001C+00 1/1 0/0 0/0 .text init_modeClose__10daWtGate_cFv */
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void daWtGate_c::init_modeClose() {
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mMaxMoveSpeed = l_HIO.mMaxSpeed;
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mMode = CLOSE;
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}
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/* 80D2C150-80D2C250 0006B0 0100+00 1/0 0/0 0/0 .text modeClose__10daWtGate_cFv */
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void daWtGate_c::modeClose() {
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const f32 currentAndClosedYPosDiff = cLib_addCalc(¤t.pos.y, mClosedYPos, 1.0f / 5.0f, mMaxMoveSpeed, 1.0f);
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if(currentAndClosedYPosDiff == 0.0f) {
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@@ -171,17 +158,14 @@ void daWtGate_c::modeClose() {
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}
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}
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/* 80D2C250-80D2C25C 0007B0 000C+00 1/1 0/0 0/0 .text init_modeEnd__10daWtGate_cFv */
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void daWtGate_c::init_modeEnd() {
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mMode = END;
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}
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/* 80D2C25C-80D2C260 0007BC 0004+00 1/0 0/0 0/0 .text modeEnd__10daWtGate_cFv */
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void daWtGate_c::modeEnd() {
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/* empty function */
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}
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/* 80D2C260-80D2C304 0007C0 00A4+00 1/0 0/0 0/0 .text Draw__10daWtGate_cFv */
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int daWtGate_c::Draw() {
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g_env_light.settingTevStruct(16, ¤t.pos, &tevStr);
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g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
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@@ -193,7 +177,6 @@ int daWtGate_c::Draw() {
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return 1;
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}
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/* 80D2C304-80D2C334 000864 0030+00 1/0 0/0 0/0 .text Delete__10daWtGate_cFv */
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int daWtGate_c::Delete() {
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dComIfG_resDelete(&mPhase, "S_Zsuimon");
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@@ -204,30 +187,25 @@ int daWtGate_c::Delete() {
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return 1;
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}
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/* 80D2C334-80D2C360 000894 002C+00 1/0 0/0 0/0 .text daWtGate_Draw__FP10daWtGate_c */
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static int daWtGate_Draw(daWtGate_c* i_this) {
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return i_this->MoveBGDraw();
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}
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/* 80D2C360-80D2C380 0008C0 0020+00 1/0 0/0 0/0 .text daWtGate_Execute__FP10daWtGate_c */
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static int daWtGate_Execute(daWtGate_c* i_this) {
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return i_this->MoveBGExecute();
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}
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/* 80D2C380-80D2C3A0 0008E0 0020+00 1/0 0/0 0/0 .text daWtGate_Delete__FP10daWtGate_c */
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static int daWtGate_Delete(daWtGate_c* i_this) {
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const fpc_ProcID procID = fopAcM_GetID(i_this);
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return i_this->MoveBGDelete();
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}
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/* 80D2C3A0-80D2C3C0 000900 0020+00 1/0 0/0 0/0 .text daWtGate_Create__FP10fopAc_ac_c */
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static int daWtGate_Create(fopAc_ac_c* i_this) {
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daWtGate_c* const waterGate = static_cast<daWtGate_c*>(i_this);
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const fpc_ProcID procID = fopAcM_GetID(i_this);
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return waterGate->create();
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}
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/* 80D2C518-80D2C538 -00001 0020+00 1/0 0/0 0/0 .data l_daWtGate_Method */
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static actor_method_class l_daWtGate_Method = {
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(process_method_func)daWtGate_Create,
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(process_method_func)daWtGate_Delete,
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@@ -236,7 +214,6 @@ static actor_method_class l_daWtGate_Method = {
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(process_method_func)daWtGate_Draw,
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};
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/* 80D2C538-80D2C568 -00001 0030+00 0/0 0/0 1/0 .data g_profile_Obj_WtGate */
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extern actor_process_profile_definition g_profile_Obj_WtGate = {
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fpcLy_CURRENT_e, // mLayerID
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3, // mListID
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