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Stable game ABI: Use PARTIAL_DEBUG
To make sure that mods can work across debug and release build, we can utilize PARTIAL_DEBUG to enable only DEBUG changes that affect struct and vtable layout
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@@ -7,7 +7,7 @@
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struct Z2SoundStarter;
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class Z2SoundObjBase : public Z2SoundHandles
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#if DEBUG
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#if PARTIAL_DEBUG || DEBUG
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, public JSULink<Z2SoundObjBase>
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#endif
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{
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