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Stable game ABI: Use PARTIAL_DEBUG
To make sure that mods can work across debug and release build, we can utilize PARTIAL_DEBUG to enable only DEBUG changes that affect struct and vtable layout
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@@ -36,7 +36,7 @@ typedef struct node_create_request {
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/* 0x58 */ s16 name;
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/* 0x5C */ void* data;
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/* 0x60 */ s16 unk_0x60;
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#if DEBUG
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#if PARTIAL_DEBUG || DEBUG
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/* 0x64 */ int unk_0x64;
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/* 0x68 */ int unk_0x68;
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#endif
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