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Stable game ABI: Use PARTIAL_DEBUG
To make sure that mods can work across debug and release build, we can utilize PARTIAL_DEBUG to enable only DEBUG changes that affect struct and vtable layout
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@@ -22,7 +22,7 @@
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#include "os_report.h"
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Z2SoundObjBase::Z2SoundObjBase()
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#if DEBUG
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#if PARTIAL_DEBUG || DEBUG
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: JSULink<Z2SoundObjBase>(this)
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#endif
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{
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