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move more of d_save / d_com_inf_game (#141)
* some d_save matches / fixes * more d_save cleanup * fopAc_ac_c changes * move a bunch of d_save / d_com_inf_game stuff * format + remove asm * move bit labels to correct header * format * move d_item * fix check_itemno doc * move * fixes * getLayerNo_common_common almost matching just regalloc issues * small fixes * few more matches * fix
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@@ -3407,7 +3407,7 @@ static asm void dKy_F_SP121Check(char const* param_0, int param_1, u8* param_2,
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#pragma push
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#pragma optimization_level 0
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#pragma optimizewithasm off
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asm void dKy_darkworld_stage_check(char const* param_0, int param_1) {
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asm BOOL dKy_darkworld_stage_check(char const* param_0, int param_1) {
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nofralloc
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#include "asm/d/kankyo/d_kankyo/dKy_darkworld_stage_check__FPCci.s"
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}
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