mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-28 06:57:02 -04:00
Merge branch 'main' of https://github.com/TwilitRealm/dusk into randomizer
This commit is contained in:
+39
-40
@@ -1175,6 +1175,12 @@ bool dCamera_c::Run() {
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clrFlag(0x200000);
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}
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} else {
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#if TARGET_PC
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if (mCamParam.Algorythmn(mCamStyle) != 1) {
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mCamParam.mManualMode = 0;
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}
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#endif
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sp0F = (this->*engine_tbl[mCamParam.Algorythmn(mCamStyle)])(mCamStyle);
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field_0x170++;
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@@ -3089,10 +3095,6 @@ bool dCamera_c::bumpCheck(u32 i_flags) {
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field_0x968 *= mMonitor.field_0xc / 5.0f;
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}
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#if TARGET_PC
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if (!dusk::getSettings().game.freeCamera || !mCamParam.mManualMode) {
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#endif
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f32 tmp = field_0x96c * (mIsWolf == 1 ? 30.0f : 30.0f);
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center += vec3.norm() * (tmp * globe.V().Sin());
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cSGlobe globe2(vec2 - center);
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@@ -3106,10 +3108,6 @@ bool dCamera_c::bumpCheck(u32 i_flags) {
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vec = lin_chk1.GetCross();
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}
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#if TARGET_PC
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}
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#endif
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#if DEBUG
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if (mCamSetup.CheckFlag(0x8000)) {
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dDbVw_Report(20, 235, " U");
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@@ -3520,12 +3518,6 @@ void dCamera_c::checkGroundInfo() {
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}
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bool dCamera_c::chaseCamera(s32 param_0) {
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#if TARGET_PC
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if (freeCamera()) {
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return 1;
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}
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#endif
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static f32 JumpCushion = 0.9f;
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f32 charge_latitude = mCamSetup.ChargeLatitude();
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int charge_timer = mCamSetup.ChargeTimer();
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@@ -4207,6 +4199,11 @@ bool dCamera_c::chaseCamera(s32 param_0) {
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chase->field_0x8 -= chase->field_0xc;
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chase->field_0x8c = 0;
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chase->field_0x90 = false;
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#if TARGET_PC
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freeCamera();
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#endif
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return true;
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}
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@@ -4644,6 +4641,11 @@ bool dCamera_c::chaseCamera(s32 param_0) {
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if (chase->field_0x1c != 0) {
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chase->field_0x1c--;
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}
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#if TARGET_PC
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freeCamera();
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#endif
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return true;
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}
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@@ -7091,10 +7093,12 @@ bool dCamera_c::subjectCamera(s32 param_0) {
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cXyz sp1E0(val0, val2, val1);
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#if TARGET_PC
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f32 aspect = mDoGph_gInf_c::getAspect();
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f32 baseAspect = FB_WIDTH / FB_HEIGHT;
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if (aspect > baseAspect) {
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sp1E0.z += (aspect - baseAspect) * 4;
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if (sp13) {
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f32 aspect = mDoGph_gInf_c::getAspect();
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f32 baseAspect = FB_WIDTH / FB_HEIGHT;
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if (aspect > baseAspect) {
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sp1E0.z += (aspect - baseAspect) * 4;
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}
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}
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#endif
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@@ -7472,52 +7476,47 @@ bool dCamera_c::test2Camera(s32 param_0) {
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#if TARGET_PC
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bool dCamera_c::freeCamera() {
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if (!dusk::getSettings().game.freeCamera) {
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if (dusk::getSettings().game.freeCamera && mGear == 1) {
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mGear = 0;
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}
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if (!dusk::getSettings().game.freeCamera || mCamStyle == 70)
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{
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mCamParam.mManualMode = 0;
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return false;
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}
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mCamParam.freeXAngle = mViewCache.mDirection.mAzimuth.Degree();
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mCamParam.freeYAngle = mViewCache.mDirection.mInclination.Degree();
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if (!mCamParam.mManualMode) {
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mCamParam.freeXAngle = mViewCache.mDirection.mAzimuth.Degree();
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mCamParam.freeYAngle = mViewCache.mDirection.mInclination.Degree();
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}
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cXyz camMovement = {mPadInfo.mCStick.mLastPosX, mPadInfo.mCStick.mLastPosY, 0.0f};
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f32 magnitude = sqrt(mPadInfo.mCStick.mLastPosX * mPadInfo.mCStick.mLastPosX + mPadInfo.mCStick.mLastPosY * mPadInfo.mCStick.mLastPosY);
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if (mPadInfo.mCStick.mLastPosX != 0 || mPadInfo.mCStick.mLastPosY != 0) {
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if (!mCamParam.mManualMode) {
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mCamParam.mManualMode = 1;
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mCamParam.freeXAngle = mViewCache.mDirection.mAzimuth.Degree();
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mCamParam.freeYAngle = mViewCache.mDirection.mInclination.Degree();
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}
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mCamParam.mManualMode = 1;
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camMovement = camMovement.normalize();
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camMovement.y *= dusk::getSettings().game.invertCameraYAxis ? 1.0f : -1.0f;
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mCamParam.freeXAngle += camMovement.x * magnitude * dusk::getSettings().game.freeCameraSensitivity * 4.0f;
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mCamParam.freeYAngle += camMovement.y * magnitude * dusk::getSettings().game.freeCameraSensitivity * 4.0f;
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mCamParam.freeXAngle += camMovement.x * magnitude * dusk::getSettings().game.freeCameraSensitivity * 5.0f;
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mCamParam.freeYAngle += camMovement.y * magnitude * dusk::getSettings().game.freeCameraSensitivity * 5.0f;
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}
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if (!mCamParam.mManualMode) {
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fopAc_ac_c* player = dComIfGp_getPlayer(0);
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if (!mCamParam.mManualMode || player == nullptr) {
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return false;
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}
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f32 minYAngle = -10.0f;
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f32 minYAngle = -30.0f;
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f32 maxAngle = 50.0f;
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mCamParam.freeYAngle = std::clamp(mCamParam.freeYAngle, minYAngle, maxAngle);
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mViewCache.mDirection.mAzimuth = cSAngle(mCamParam.freeXAngle);
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mViewCache.mDirection.mInclination = cSAngle(mCamParam.freeYAngle);
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f32 currentLerp = (mCamParam.freeYAngle - minYAngle) / (maxAngle - minYAngle);
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mViewCache.mDirection.mRadius = std::lerp(200.0f, 1000.0f, currentLerp);
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cXyz finalCenter = mpPlayerActor->current.pos;
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finalCenter.y += mIsWolf ? 90.0f : 100.0f;
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mViewCache.mCenter = finalCenter;
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cXyz finalEye = finalCenter + mViewCache.mDirection.Xyz();
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cXyz finalEye = mViewCache.mCenter + mViewCache.mDirection.Xyz();
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mViewCache.mEye = finalEye;
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mViewCache.mFovy = 60.0f;
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return true;
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}
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#endif
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@@ -856,7 +856,46 @@ void dMenu_DmapBg_c::decGoldFrameAlphaRate() {
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setGoldFrameAlphaRate(rate);
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}
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void dMenu_DmapBg_c::dMapBgWide() {
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// Scale Base HUD
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mBaseScreen->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
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mBaseScreen->translate(mDoGph_gInf_c::getSafeMinXF(), 0.0f);
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// Boss Key, Compass & Map icons
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mBaseScreen->search(MULTI_CHAR('key_n'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
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mBaseScreen->search(MULTI_CHAR('con_n'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
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mBaseScreen->search(MULTI_CHAR('map_n'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
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// Text Header
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mBaseScreen->search(MULTI_CHAR('t_t00'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
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mBaseScreen->search(MULTI_CHAR('f_t_00'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
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// C Button
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mBaseScreen->search(MULTI_CHAR('c_btn2'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
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// Scale Buttons HUD
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mButtonScreen->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
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mButtonScreen->translate(mDoGph_gInf_c::getSafeMinXF(), 0.0f);
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// Buttons
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mButtonScreen->search(MULTI_CHAR('cont_n'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
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// C Button
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mButtonScreen->search(MULTI_CHAR('c_btn'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
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mButtonScreen->search(MULTI_CHAR('c_text_s'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
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mButtonScreen->search(MULTI_CHAR('c_text'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
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mButtonScreen->search(MULTI_CHAR('f_text_s'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
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mButtonScreen->search(MULTI_CHAR('f_text'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
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// Decorations
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mButtonScreen->search(MULTI_CHAR('kazari_n'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
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}
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void dMenu_DmapBg_c::draw() {
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#if TARGET_PC
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dMapBgWide();
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#endif
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u32 scissor_left;
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u32 scissor_top;
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u32 scissor_width;
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+29
-1
@@ -20,6 +20,15 @@
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#include "dusk/frame_interpolation.h"
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#include <cstring>
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#if TARGET_PC
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void dMenu_Fmap2DBack_c::fMapBackWide() {
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mpBaseScreen->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
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mpBaseScreen->translate(mDoGph_gInf_c::getSafeMinXF(), 0.0f);
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mpBackScreen->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
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mpBackScreen->translate(mDoGph_gInf_c::getSafeMinXF(), 0.0f);
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}
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#endif
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dMenu_Fmap2DBack_c::dMenu_Fmap2DBack_c() {
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dMeter2Info_setMapDrugFlag(0);
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@@ -267,6 +276,10 @@ dMenu_Fmap2DBack_c::~dMenu_Fmap2DBack_c() {
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}
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void dMenu_Fmap2DBack_c::draw() {
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#if TARGET_PC
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fMapBackWide();
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#endif
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calcBlink();
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J2DGrafContext* grafPort = dComIfGp_getCurrentGrafPort();
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@@ -1199,7 +1212,7 @@ f32 dMenu_Fmap2DBack_c::getMapScissorAreaSizeX() {
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}
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f32 dMenu_Fmap2DBack_c::getMapScissorAreaSizeRealX() {
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#if PLATFORM_GCN && !TARGET_PC
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#if PLATFORM_GCN
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return getMapScissorAreaSizeX();
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#else
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return getMapScissorAreaSizeX() * mDoGph_gInf_c::getScale();
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@@ -2179,6 +2192,17 @@ void dMenu_Fmap2DBack_c::setArrowPosAxis(f32 i_posX, f32 i_posZ) {
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control_ypos = 0.0f;
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}
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#if TARGET_PC
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void dMenu_Fmap2DTop_c::fMapTopWide() {
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mpTitleScreen->search(MULTI_CHAR('spot0_n'))->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
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mpTitleScreen->search(MULTI_CHAR('spot2_n'))->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
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mpTitleScreen->search(MULTI_CHAR('name_n'))->translate(mDoGph_gInf_c::ScaleHUDXLeft(-243.0f), -169.0f);
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mpTitleScreen->search(MULTI_CHAR('sub_n_n'))->translate(mDoGph_gInf_c::ScaleHUDXLeft(-80.0f), -154.0f);
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mpTitleScreen->search(MULTI_CHAR('btn_i_n'))->translate(mDoGph_gInf_c::ScaleHUDXLeft(-241.0f), 177.0f);
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mpTitleScreen->search(MULTI_CHAR('cont_n'))->translate(mDoGph_gInf_c::ScaleHUDXRight(515.0f), 83.0f);
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}
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#endif
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dMenu_Fmap2DTop_c::dMenu_Fmap2DTop_c(JKRExpHeap* i_heap, STControl* i_stick) {
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mpHeap = i_heap;
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mTransX = 0.0f;
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@@ -2572,6 +2596,10 @@ void dMenu_Fmap2DTop_c::setAllAlphaRate(f32 i_rate, bool i_init) {
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}
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void dMenu_Fmap2DTop_c::draw() {
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#if TARGET_PC
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fMapTopWide();
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#endif
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u32 scissor_left, scissor_top, scissor_width, scissor_height;
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J2DOrthoGraph* ctx = static_cast<J2DOrthoGraph*>(dComIfGp_getCurrentGrafPort());
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ctx->setup2D();
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@@ -2306,6 +2306,10 @@ void dMeter_drawHIO_c::updateOnWide() {
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// River Canoe Minigame
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g_drawHIO.mMiniGame.mCounterPosX[1] = mDoGph_gInf_c::ScaleHUDXRight(g_drawHIO.mMiniGame.mCounterPosX[1]);
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g_drawHIO.mMiniGame.mIconPosX[1] = mDoGph_gInf_c::ScaleHUDXRight(g_drawHIO.mMiniGame.mIconPosX[1]);
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// Bulblin Count in Hidden Village
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g_drawHIO.mMiniGame.mCounterPosX[2] = mDoGph_gInf_c::ScaleHUDXRight(g_drawHIO.mMiniGame.mCounterPosX[2]);
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g_drawHIO.mMiniGame.mIconPosX[2] = mDoGph_gInf_c::ScaleHUDXRight(g_drawHIO.mMiniGame.mIconPosX[2]);
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#endif
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}
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