RmlUi improvements (#663)

* rmlui audio

* fix menu select sound

* Fixes #662

* fix reset logic and fix popup getting stuck closed

* fix X button on menu popup

* rmlui achievements, and fix open/close bug

* presets, achievements css, and menu sounds toggle

* forgor

* fix b button causing audio when menu not visible
This commit is contained in:
qwertyquerty
2026-05-04 09:25:13 -07:00
committed by GitHub
parent 62a88f1e9a
commit e49be12297
31 changed files with 826 additions and 470 deletions
+55 -11
View File
@@ -1,5 +1,8 @@
#include "tab_bar.hpp"
#include "Z2AudioLib/Z2SeMgr.h"
#include "m_Do/m_Do_audio.h"
namespace dusk::ui {
namespace {
@@ -41,7 +44,14 @@ TabBar::TabBar(Rml::Element* parent, Props props)
: FluentComponent(createRoot(parent)), mProps(std::move(props)) {
if (mProps.onClose) {
mRoot->SetAttribute("closable", "");
add_child<Button>(Button::Props{}, "close").on_pressed([this] { mProps.onClose(); });
add_child<Button>(Button::Props{}, "close").on_nav_command([this](Rml::Event&, NavCommand cmd) {
if (cmd == NavCommand::Confirm) {
mDoAud_seStartMenu(Z2SE_SY_CURSOR_CANCEL);
mProps.onClose();
return true;
}
return false;
});
mEndSpacer = append(mRoot, "tab-end-spacer");
}
@@ -85,12 +95,14 @@ bool TabBar::focus() {
if (mProps.selectedTabIndex >= 0 && mProps.selectedTabIndex < mTabs.size()) {
// Try to focus the currently selected tab
if (mTabs[mProps.selectedTabIndex].button.focus()) {
mLastFocusedTabIndex = mProps.selectedTabIndex;
return true;
}
}
// Otherwise, focus the first enabled tab
for (const auto& tab : mTabs) {
if (tab.button.focus()) {
for (int i = 0; i < static_cast<int>(mTabs.size()); ++i) {
if (mTabs[i].button.focus()) {
mLastFocusedTabIndex = i;
return true;
}
}
@@ -104,7 +116,14 @@ void TabBar::add_tab(const Rml::String& title, TabCallback callback) {
callback();
}
auto& button = add_child<Button>(Button::Props{title}, "tab");
button.on_pressed([this, index] { set_active_tab(index); });
button.on_nav_command([this, index](Rml::Event&, NavCommand cmd) {
if (cmd == NavCommand::Confirm) {
mDoAud_seStartMenu(mProps.autoSelect ? Z2SE_SY_NAME_CURSOR : Z2SE_SY_CURSOR_OK);
set_active_tab(index);
return true;
}
return false;
});
if (selected) {
button.set_selected(true);
}
@@ -134,6 +153,7 @@ bool TabBar::set_active_tab(int index) {
}
const auto& tab = mTabs[index];
if (tab.button.focus()) {
mLastFocusedTabIndex = index;
for (int i = 0; i < static_cast<int>(mTabs.size()); ++i) {
mTabs[i].button.set_selected(i == index);
}
@@ -146,11 +166,30 @@ bool TabBar::set_active_tab(int index) {
return false;
}
void TabBar::refresh_active_tab() {
if (mProps.selectedTabIndex >= 0 &&
mProps.selectedTabIndex < static_cast<int>(mTabs.size()))
{
const auto& tab = mTabs[mProps.selectedTabIndex];
if (tab.callback) {
tab.callback();
}
}
}
int TabBar::focused_tab_index() const {
return mLastFocusedTabIndex;
}
bool TabBar::focus_tab(int index) {
if (index < 0 || index >= mTabs.size() || index == mProps.selectedTabIndex) {
return false;
}
return mTabs[index].button.focus();
if (mTabs[index].button.focus()) {
mLastFocusedTabIndex = index;
return true;
}
return false;
}
int TabBar::tab_containing(Rml::Element* element) const {
@@ -172,18 +211,23 @@ bool TabBar::handle_nav_command(Rml::Event& event, NavCommand cmd) {
currentComponent = tab_containing(event.GetTargetElement());
}
int direction = isNext ? 1 : -1;
int i = currentComponent + direction;
if (currentComponent == -1) {
// If the container itself is focused and right is pressed, focus the first element
if (isNext) {
i = 0;
if (cmd == NavCommand::Left || cmd == NavCommand::Right) {
// If the container itself is focused and right is pressed, focus the first element
if (!isNext) {
return false;
}
currentComponent = -1;
} else {
// Otherwise, allow event to bubble
// Next/Previous require a currently selected tab to navigate from
return false;
}
}
int i = currentComponent + direction;
while (i >= 0 && i < mTabs.size()) {
if (mProps.autoSelect ? set_active_tab(i) : focus_tab(i)) {
const bool changed = mProps.autoSelect ? set_active_tab(i) : focus_tab(i);
if (changed) {
mDoAud_seStartMenu(Z2SE_SY_NAME_CURSOR);
return true;
}
i += direction;