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https://github.com/TwilitRealm/dusklight
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d_camera work (#2369)
* bumpCheck matching * checkGroundInfo matching * chaseCamera matching * lockonCamera attempted * talktoCamera matching * subjectCamera, magneCamera matching * colosseumCamera close, plus various fixes * towerCamera attempted * hookshotCamera matching
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-2
@@ -1162,8 +1162,8 @@ void dDemo_c::reset() {
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/* 80039F1C-80039F9C 03485C 0080+00 1/0 0/0 0/0 .text emitter_create__16dDemo_particle_cFUl */
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JPABaseEmitter* dDemo_particle_c::emitter_create(u32 i_id) {
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cXyz pos(0.0f, 0.0f, 0.0f);
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int stayNo = dComIfGp_roomControl_getStayNo();
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return dComIfGp_particle_set(i_id, &pos, NULL, NULL, 0xFF, NULL, stayNo, NULL, NULL, NULL);
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return dComIfGp_particle_set(i_id, &pos, NULL, NULL, 0xFF, NULL,
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dComIfGp_roomControl_getStayNo(), NULL, NULL, NULL);
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}
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/* 80039F9C-80039FFC 0348DC 0060+00 1/0 0/0 0/0 .text __dt__16dDemo_particle_cFv */
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