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Work on d_cc_d debug (#3002)
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@@ -349,10 +349,12 @@ void daObjFlag2_c::initCollision() {
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{0x0}, // mGObjCo
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}, // mObjInf
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{
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{0.0f, 0.0f, 0.0f}, // mCenter
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15.0f, // mRadius
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30.0f // mHeight
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} // mCyl
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{
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{0.0f, 0.0f, 0.0f}, // mCenter
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15.0f, // mRadius
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30.0f // mHeight
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} // mCyl
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}
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};
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mStts.Init(0xff, 0xff, this);
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mCyl.Set(ccCylSrc);
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