mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-12 05:28:43 -04:00
Add "Enable Water Refraction" toggle & cleanup
This commit is contained in:
@@ -40,7 +40,7 @@ UserSettings g_userSettings = {
|
||||
|
||||
// Graphics
|
||||
.enableBloom {"game.enableBloom", true},
|
||||
.useWaterProjectionOffset {"game.useWaterProjectionOffset", false},
|
||||
.enableWaterRefraction {"game.enableWaterRefraction", true},
|
||||
.enableFrameInterpolation = {"game.enableFrameInterpolation", false},
|
||||
.shadowResolutionMultiplier {"game.shadowResolutionMultiplier", 1},
|
||||
|
||||
@@ -103,7 +103,7 @@ void registerSettings() {
|
||||
Register(g_userSettings.game.enableMirrorMode);
|
||||
Register(g_userSettings.game.invertCameraXAxis);
|
||||
Register(g_userSettings.game.enableBloom);
|
||||
Register(g_userSettings.game.useWaterProjectionOffset);
|
||||
Register(g_userSettings.game.enableWaterRefraction);
|
||||
Register(g_userSettings.game.shadowResolutionMultiplier);
|
||||
Register(g_userSettings.game.enableFastIronBoots);
|
||||
Register(g_userSettings.game.canTransformAnywhere);
|
||||
|
||||
Reference in New Issue
Block a user