mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-22 23:09:52 -04:00
This reverts commit e10e1f74d5.
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@@ -1,8 +1,5 @@
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#include "dusk/settings.h"
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#include "dusk/config.hpp"
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#include "dusk/dusk.h"
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#include <SDL3/SDL_video.h>
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namespace dusk {
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@@ -13,10 +10,6 @@ UserSettings g_userSettings = {
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.lockAspectRatio {"video.lockAspectRatio", false},
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.enableFpsOverlay {"game.enableFpsOverlay", false},
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.fpsOverlayCorner {"game.fpsOverlayCorner", 0},
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.windowPositionX {"video.windowPositionX", SDL_WINDOWPOS_UNDEFINED},
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.windowPositionY {"video.windowPositionY", SDL_WINDOWPOS_UNDEFINED},
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.windowWidth {"video.windowWidth", defaultWindowWidth * 2},
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.windowHeight {"video.windowHeight", defaultWindowHeight * 2},
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},
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.audio = {
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@@ -185,10 +178,6 @@ void registerSettings() {
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Register(g_userSettings.video.lockAspectRatio);
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Register(g_userSettings.video.enableFpsOverlay);
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Register(g_userSettings.video.fpsOverlayCorner);
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Register(g_userSettings.video.windowPositionX);
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Register(g_userSettings.video.windowPositionY);
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Register(g_userSettings.video.windowWidth);
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Register(g_userSettings.video.windowHeight);
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// Audio
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Register(g_userSettings.audio.masterVolume);
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