move d_a_alink and some related stuff (#130)

* clean up d_a_player

* move some of daalink

* more daalink / daplayer

* setup some daalink members

* rest of daalink members setup

* remove comment

* few more matches

* remove asm

* more matches

* more matches + move e_wb_class

* fix some d_save classes

Co-authored-by: lepelog <lepelog@users.noreply.github.com>
This commit is contained in:
TakaRikka
2021-05-23 03:09:59 -07:00
committed by GitHub
parent 462d71cbef
commit e915df66c8
196 changed files with 5322 additions and 6569 deletions
-6
View File
@@ -63,8 +63,6 @@ struct JUTNameTab {
/* 802DEAF8 */ void getName(u16) const;
};
struct JKRSolidHeap {};
struct JKRMemBreakFlag {};
struct JKRMemArchive {
@@ -216,8 +214,6 @@ extern "C" extern char const* const d_d_resorce__stringBase0;
// External References:
//
extern "C" void OSReport_Error();
extern "C" void OSReport_Warning();
extern "C" void mDoMtx_YrotM__FPA4_fs();
extern "C" void setTevStageInfo__11J3DTevStageFRC15J3DTevStageInfo();
extern "C" void mDoExt_getGameHeap__Fv();
@@ -258,8 +254,6 @@ extern "C" void load__22J3DModelLoaderDataBaseFPCvUl();
extern "C" void load__20J3DAnmLoaderDataBaseFPCv24J3DAnmLoaderDataBaseFlag();
extern "C" void setResource__20J3DAnmLoaderDataBaseFP10J3DAnmBasePCv();
extern "C" void DCStoreRangeNoSync();
extern "C" void OSLockMutex();
extern "C" void OSUnlockMutex();
extern "C" void __destroy_arr();
extern "C" void __construct_array();
extern "C" void _savegpr_20();