add a lot of dComIfGs inlines (#65)

* item_func inlines

* some getcheck func inlines

* remove asm

* format

* format

Co-authored-by: Pheenoh <pheenoh@gmail.com>
This commit is contained in:
TakaRikka
2021-01-05 08:48:08 -08:00
committed by GitHub
parent d89fb99506
commit e9607ae760
12 changed files with 412 additions and 366 deletions
+2 -5
View File
@@ -13753,11 +13753,8 @@ asm void fopAcM_onSwitch(void) {
#include "d/d_a/d_a_alink/asm/func_80141230.s"
}
// dComIfGs_isItemFirstBit__FUc
// dComIfGs_isItemFirstBit(unsigned char)
asm void dComIfGs_isItemFirstBit(void) {
nofralloc
#include "d/d_a/d_a_alink/asm/func_80141264.s"
int dComIfGs_isItemFirstBit(u8 i_no) {
return g_dComIfG_gameInfo.getSaveFile().getPlayerGetItem().isFirstBit(i_no);
}
// dStage_stagInfo_GetSaveTbl__FP21stage_stag_info_class