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d_a_bg_obj equivalent + misc (#2509)
* d_a_bg_obj equivalent + misc * More Z2LinkMgr Matches
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@@ -33,7 +33,7 @@ public:
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bool isSceneExist() { return sceneExist; }
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int getCurrentSceneNum() { return sceneNum; }
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s8 getCurrentRoomNum() { return roomNum; }
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bool isInGame() const { return inGame; }
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bool isInGame() { return inGame; }
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void setInGame(bool i_inGame) { inGame = i_inGame; }
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bool isInDarkness() const { return inDarkness; }
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s8 getRoomReverb() { return dComIfGp_getReverb(roomNum); }
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