From e9fdefb4d9bdeaa60589d3cb8ab30cb93452a710 Mon Sep 17 00:00:00 2001 From: baxlek <115663151+baxlek@users.noreply.github.com> Date: Sun, 30 Aug 2026 08:57:31 -0500 Subject: [PATCH] Update d_a_alink_swim.inc --- src/d/actor/d_a_alink_swim.inc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/d/actor/d_a_alink_swim.inc b/src/d/actor/d_a_alink_swim.inc index 8d26936506..9c64180e08 100644 --- a/src/d/actor/d_a_alink_swim.inc +++ b/src/d/actor/d_a_alink_swim.inc @@ -660,11 +660,11 @@ void daAlink_c::setSwimMoveAnime() { field_0x3478 = mpHIO->mSwim.m.mUnderwaterMinAnmSpeed; field_0x347c = mpHIO->mSwim.m.mUnderwaterMaxAnmSpeed; - IF_DUSK(const bool easySwim = DUSK_IF_ELSE(dusk::getSettings().game.holdToMash.swimming, false)); + IF_DUSK(const bool holdToMash = DUSK_IF_ELSE(dusk::getSettings().game.holdToMash, false)); if (mMaxSpeed < mpHIO->mSwim.m.mUnderwaterMaxSpeed) { mMaxSpeed = mpHIO->mSwim.m.mUnderwaterMaxSpeed; - } else if (easySwim ? doButton() : doTrigger()) { + } else if (holdToMash ? doButton() : doTrigger()) { mMaxSpeed += 0.75f; if (mMaxSpeed > temp_f29) { mMaxSpeed = temp_f29;