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https://github.com/TwilitRealm/dusklight
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Add guards around std library headers (#3013)
* Last fix for standard compiler error * adding define guards around headers * rename cmath.h and climits.h to cmath and climits respectively * renaming cstdarg.h to cstdarg * renaming cstdlib.h to cstdlib * renaming cstring.h to cstring * renaming cstdio.h to cstdio * renaming cmath locale ctype * renaming stdarg string and va_list * renaming cstddef * renaming stdio stddef stdlib * renaming algorithm, functional, iterator, memory, and utility * renaming bitset, cstdint, limits, and stdint * renaming new and type_traits * update quote includes for standard library headers to angle bracket includes
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@@ -4,7 +4,7 @@
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#include "JSystem/JGadget/linklist.h"
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#include "JSystem/JKernel/JKRDisposer.h"
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#include "JSystem/JUtility/JUTFont.h"
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#include <stdarg.h>
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#include <stdarg>
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/**
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* @ingroup jsystem-jutility
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@@ -2,7 +2,7 @@
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#define JUTDIRECTPRINT_H
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#include "JSystem/JUtility/TColor.h"
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#include <stdarg.h>
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#include <stdarg>
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/**
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* @ingroup jsystem-jutility
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@@ -3,7 +3,7 @@
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#include "JSystem/JKernel/JKRThread.h"
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#include "JSystem/JUtility/JUTGamePad.h"
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#include <stdarg.h>
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#include <stdarg>
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#include <dolphin/gx.h>
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#include <dolphin/os.h>
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#include "global.h"
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@@ -2,7 +2,7 @@
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#define JUTFONT_H
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#include "JSystem/JUtility/TColor.h"
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#include "string.h"
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#include <string>
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/**
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* @ingroup jsystem-jutility
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@@ -2,7 +2,7 @@
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#define JUTTEXTURE_H
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#include <dolphin/gx.h>
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#include <stdint.h>
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#include <stdint>
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class JUTPalette;
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