Implement unlocked framerates via interpolation (#315)

* Disable waitForTick and waitBlanking

* Initial frame interpolation implementation

* Initial batch of speed fixes

* Fix Iron Boots

* Strip dead code once used for debugging

* Interpolate shadows

* Revert overzealous/redundant lookups

* Fix JUTFader

* Fix field map cursor

* Fix various particle effects

* Fix Midna when riding Wolf Link

* Fix title logo

* Title Logo 2: Electric Boogaloo

* Fixed grass and flowers

* "Unlock Framerate" config option (WIP)

* Wrap more things in TARGET_PC

* Finish wrapping things in TARGET_PC

* Missed one

* Disable dComIfGd_drawXluListInvisible when interpolating

---------

Co-authored-by: Luke Street <luke@street.dev>
This commit is contained in:
Irastris
2026-04-11 03:06:25 -04:00
committed by GitHub
parent 6b4912a59c
commit eaec6487a3
33 changed files with 1039 additions and 147 deletions
+24 -10
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@@ -850,7 +850,7 @@ daAlink_FaceTexData const daAlink_c::m_faceTexDataTable[] = {
{dRes_ID_ALANM_BTP_FDAM01_e, dRes_ID_ALANM_BTK_FFINISHA_e},
{dRes_ID_ALANM_BTP_FFINISHA_e, dRes_ID_ALANM_BTK_FFINISHED_e},
{dRes_ID_ALANM_BTP_FARELORD_e, dRes_ID_ALANM_BTK_FARELORD_e},
{dRes_ID_ALANM_BTP_FARELORDTAME_e, dRes_ID_ALANM_BTK_FARELORDTAME_e},
{dRes_ID_ALANM_BTP_FARELORDTAME_e, dRes_ID_ALANM_BTK_FARELORDTAME_e},
{dRes_ID_ALANM_BTP_FPUSHW_e, dRes_ID_ALANM_BTK_FPUSHW_e},
{dRes_ID_ALANM_BTP_FPULLW_e, dRes_ID_ALANM_BTK_FPULLW_e},
{dRes_ID_ALANM_BTP_FWAITST_e, dRes_ID_ALANM_BTK_FWAITST_e},
@@ -1001,7 +1001,7 @@ daAlink_FaceTexData const daAlink_c::m_faceTexDataTable[] = {
{dRes_ID_ALANM_BTP_WL_FSWIMDIEA_e, dRes_ID_ALANM_BTK_WL_FA_e},
{dRes_ID_ALANM_BTP_WL_FSWIMDIEP_e, dRes_ID_ALANM_BTK_WL_FA_e},
{dRes_ID_ALANM_BTP_WL_FMDSHOCK_e, dRes_ID_ALANM_BTK_WL_FMDSHOCK_e},
{dRes_ID_ALANM_BTP_WL_FENTRANCE_e, dRes_ID_ALANM_BTK_WL_FENTRANCE_e},
{dRes_ID_ALANM_BTP_WL_FENTRANCE_e, dRes_ID_ALANM_BTK_WL_FENTRANCE_e},
{dRes_ID_ALANM_BTP_WL_FHOWLC_e, dRes_ID_ALANM_BTK_WL_FA_e},
{dRes_ID_ALANM_BTP_WL_FC_e, dRes_ID_ALANM_BTK_WL_FA_e},
};
@@ -4943,7 +4943,7 @@ int daAlink_c::create() {
if (dComIfG_resLoad(&mShieldPhaseReq, mShieldArcName, mpShieldArcHeap) != cPhs_COMPLEATE_e) {
return cPhs_INIT_e;
}
u32 heapSize = 0x3E930;
heapSize |= 0x80000000;
heapSize |= 0x40000000;
@@ -5885,7 +5885,7 @@ void daAlink_c::setItemMatrix(int param_0) {
|| (mProcID == PROC_CUT_REVERSE && mProcVar2.field_0x300c != 0)
|| mProcID == PROC_GUARD_BREAK
|| (mEquipItem == 0x103 && !checkEndResetFlg1(ERFLG1_SHIELD_BACKBONE) && !checkModeFlg(0x400))
)
)
{
mShieldModel->setBaseTRMtx(mpLinkModel->getAnmMtx(mRightItemJntNo));
@@ -5949,9 +5949,23 @@ void daAlink_c::setItemMatrix(int param_0) {
mpLinkBootModels[0]->setAnmMtx(3, mpLinkModel->getAnmMtx(0x15));
mDoMtx_stack_c::XrotS(-0x8000);
mDoMtx_concat(mpLinkModel->getAnmMtx(0x18), mDoMtx_stack_c::get(), mpLinkBootModels[1]->getAnmMtx(1));
mDoMtx_concat(mpLinkModel->getAnmMtx(0x19), mDoMtx_stack_c::get(), mpLinkBootModels[1]->getAnmMtx(2));
mDoMtx_concat(mpLinkModel->getAnmMtx(0x1A), mDoMtx_stack_c::get(), mpLinkBootModels[1]->getAnmMtx(3));
#ifdef TARGET_PC
if (dusk::getSettings().game.enableFrameInterpolation) {
Mtx boot_mtx;
mDoMtx_concat(mpLinkModel->getAnmMtx(0x18), mDoMtx_stack_c::get(), boot_mtx);
mpLinkBootModels[1]->setAnmMtx(1, boot_mtx);
mDoMtx_concat(mpLinkModel->getAnmMtx(0x19), mDoMtx_stack_c::get(), boot_mtx);
mpLinkBootModels[1]->setAnmMtx(2, boot_mtx);
mDoMtx_concat(mpLinkModel->getAnmMtx(0x1A), mDoMtx_stack_c::get(), boot_mtx);
mpLinkBootModels[1]->setAnmMtx(3, boot_mtx);
} else {
#endif
mDoMtx_concat(mpLinkModel->getAnmMtx(0x18), mDoMtx_stack_c::get(), mpLinkBootModels[1]->getAnmMtx(1));
mDoMtx_concat(mpLinkModel->getAnmMtx(0x19), mDoMtx_stack_c::get(), mpLinkBootModels[1]->getAnmMtx(2));
mDoMtx_concat(mpLinkModel->getAnmMtx(0x1A), mDoMtx_stack_c::get(), mpLinkBootModels[1]->getAnmMtx(3));
#ifdef TARGET_PC
}
#endif
}
if (!checkNoResetFlg2(FLG2_STATUS_WINDOW_DRAW)) {
@@ -6279,7 +6293,7 @@ void daAlink_c::setWolfAtCollision() {
void daAlink_c::resetAtCollision(BOOL param_0) {
if (checkNoResetFlg0(FLG0_CUT_AT_FLG)) {
if (param_0
if (param_0
&& !setSwordHitVibration(&mAtCps[0])
&& !setSwordHitVibration(&mAtCps[1])
&& !setSwordHitVibration(&mAtCps[2])
@@ -14055,7 +14069,7 @@ void daAlink_c::setMetamorphoseModel(BOOL i_isChangeToWolf) {
JKRHeap* heap = setItemHeap();
mHeldItemModel = initModel(loadAramBmd(dRes_ID_ALANM_BMD_AL_WF_e, 0x6000), 0);
if (!mItemBck.init(bck, FALSE, 2, 1.0f, 0, -1, false)) {
JUT_ASSERT(20842, FALSE);
}
@@ -16727,7 +16741,7 @@ int daAlink_c::procAutoJump() {
#if VERSION == VERSION_SHIELD_DEBUG
if (!checkStageName("F_SP115") && mGrabItemAcKeep.getActor() != NULL) {
if ((fopAcM_GetName(mGrabItemAcKeep.getActor()) == fpcNm_NI_e && ((ni_class*)mGrabItemAcKeep.getActor())->checkGold() != TRUE) ||
(fopAcM_GetName(mGrabItemAcKeep.getActor()) == fpcNm_NPC_TKJ2_e))
(fopAcM_GetName(mGrabItemAcKeep.getActor()) == fpcNm_NPC_TKJ2_e))
{
mMaxSpeed = mpHIO->mAutoJump.m.mCuccoJumpMaxSpeed;
field_0x3478 = mpHIO->mAutoJump.m.mCuccoFallMaxSpeed;
+7
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@@ -14,6 +14,7 @@
#include "d/d_msg_object.h"
#include "d/d_s_play.h"
#include "d/d_debug_viewer.h"
#include "dusk/frame_interpolation.h"
static f32 dummy_lit_3777(int idx, u8 foo) {
Vec dummy_vec = {0.0f, 0.0f, 0.0f};
@@ -1052,6 +1053,12 @@ void daMidna_c::setBodyPartMatrix() {
mpModel->setAnmMtx(i, mpShadowModel->getAnmMtx(i));
}
mpModel->calcWeightEnvelopeMtx();
#ifdef TARGET_PC
// Frame interpolation: Record weight envelopes for Midna here, as they are otherwise missed causing distortion
for (u16 i = 0; i < mpModel->getModelData()->getWEvlpMtxNum(); i++) {
dusk::frame_interp::record_final_mtx_raw(reinterpret_cast<const Mtx*>(mpModel->getWeightAnmMtx(i)), mpModel->getWeightAnmMtx(i));
}
#endif
}
mDoMtx_stack_c::transS(mpShadowModel->getAnmMtx(JNT_BACKBONE1)[0][3],
+13 -7
View File
@@ -122,7 +122,7 @@ static procFunc daTitleProc[6] = {
int daTitle_c::create() {
fopAcM_ct(this, daTitle_c);
int phase_state = dComIfG_resLoad(&mPhaseReq, l_arcName);
if (phase_state != cPhs_COMPLEATE_e) {
return phase_state;
@@ -152,15 +152,21 @@ int daTitle_c::createHeapCallBack(fopAc_ac_c* actor) {
}
int daTitle_c::Execute() {
#if PLATFORM_WII || PLATFORM_SHIELD
#if PLATFORM_WII || PLATFORM_SHIELD
mDoGph_gInf_c::resetDimming();
#endif
#endif
if (fopOvlpM_IsPeek()) {
return 1;
}
dMenu_Collect3D_c::setViewPortOffsetY(0.0f);
#ifdef TARGET_PC
if (!dusk::getSettings().game.enableFrameInterpolation) {
#endif
dMenu_Collect3D_c::setViewPortOffsetY(0.0f);
#ifdef TARGET_PC
}
#endif
if (mDoRst::isReset()) {
return 1;
@@ -169,9 +175,9 @@ int daTitle_c::Execute() {
(this->*daTitleProc[mProcID])();
KeyWaitAnm();
#if VERSION == VERSION_SHIELD_DEBUG
#if VERSION == VERSION_SHIELD_DEBUG
KeyWaitPosMove();
#endif
#endif
return 1;
}
@@ -390,7 +396,7 @@ int daTitle_c::Delete() {
dComIfG_resDelete(&mPhaseReq, l_arcName);
JKR_DELETE(mTitle.Scr);
JKR_DELETE(field_0x600);
mpMount->getArchive()->removeResourceAll();
JKRUnmountArchive(mpMount->getArchive());
mpMount->destroy();
+25 -2
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@@ -5,6 +5,8 @@
#include "JSystem/J3DGraphBase/J3DDrawBuffer.h"
#include "SSystem/SComponent/c_counter.h"
#include "dusk/frame_interpolation.h"
#if TARGET_PC
const u16 l_J_Ohana00_64TEX__width = 64;
const u16 l_J_Ohana00_64TEX__height = 64;
@@ -695,7 +697,16 @@ void dFlower_packet_c::draw() {
GXSetChanAmbColor(GX_COLOR0A0, sp64);
if (!cLib_checkBit<u8>(sp44->m_state, 4) && !cLib_checkBit<u8>(sp44->m_state, 0x40)) {
GXLoadPosMtxImm(sp44->m_modelMtx, 0);
#ifdef TARGET_PC
Mtx flower_mtx;
if (dusk::frame_interp::lookup_replacement(reinterpret_cast<const void*>(&sp44->m_modelMtx), flower_mtx)) {
GXLoadPosMtxImm(flower_mtx, 0);
} else {
#endif
GXLoadPosMtxImm(sp44->m_modelMtx, 0);
#ifdef TARGET_PC
}
#endif
GXLoadNrmMtxImm(j3dSys.getViewMtx(), 0);
#if TARGET_PC
@@ -841,7 +852,16 @@ void dFlower_packet_c::draw() {
sp30++;
if (!cLib_checkBit<u8>(sp34->m_state, 4) && cLib_checkBit<u8>(sp34->m_state, 0x40)) {
GXLoadPosMtxImm(sp34->m_modelMtx, 0);
#ifdef TARGET_PC
Mtx flower_mtx;
if (dusk::frame_interp::lookup_replacement(reinterpret_cast<const void*>(&sp34->m_modelMtx), flower_mtx)) {
GXLoadPosMtxImm(flower_mtx, 0);
} else {
#endif
GXLoadPosMtxImm(sp34->m_modelMtx, 0);
#ifdef TARGET_PC
}
#endif
GXLoadNrmMtxImm(j3dSys.getViewMtx(), 0);
#if TARGET_PC
@@ -973,6 +993,9 @@ void dFlower_packet_c::update() {
mDoMtx_stack_c::copy(temp_r28);
mDoMtx_stack_c::scaleM(temp_f31, temp_f31, temp_f31);
cMtx_concat(j3dSys.getViewMtx(), temp_r28, data_p->m_modelMtx);
#ifdef TARGET_PC
dusk::frame_interp::record_final_mtx_raw(reinterpret_cast<const Mtx*>(&data_p->m_modelMtx), data_p->m_modelMtx);
#endif
}
}
+15 -1
View File
@@ -11,6 +11,8 @@
#include "d/d_camera.h"
#include "f_op/f_op_camera_mng.h"
#include "dusk/frame_interpolation.h"
const u16 l_M_Hijiki00TEX__width = 31;
const u16 l_M_Hijiki00TEX__height = 31;
const u16 l_M_kusa05_RGBATEX__width = 31;
@@ -751,7 +753,16 @@ void dGrass_packet_c::draw() {
GXSetChanAmbColor(GX_COLOR0A0, sp38);
if (!cLib_checkBit<u8>(var_r29->field_0x01, 2)) {
GXLoadPosMtxImm(var_r29->m_modelMtx, 0);
#ifdef TARGET_PC
Mtx grass_mtx;
if (dusk::frame_interp::lookup_replacement(reinterpret_cast<const void*>(&var_r29->m_modelMtx), grass_mtx)) {
GXLoadPosMtxImm(grass_mtx, 0);
} else {
#endif
GXLoadPosMtxImm(var_r29->m_modelMtx, 0);
#ifdef TARGET_PC
}
#endif
GXLoadNrmMtxImm(j3dSys.getViewMtx(), 0);
if (var_r29->field_0x05 <= 3 || var_r29->field_0x05 >= 10) {
if (var_r29->field_0x02 < -1) {
@@ -1006,6 +1017,9 @@ void dGrass_packet_c::update() {
mDoMtx_stack_c::scaleM(scale, scale, scale);
cMtx_concat(j3dSys.getViewMtx(), mDoMtx_stack_c::get(), data_p->m_modelMtx);
}
#ifdef TARGET_PC
dusk::frame_interp::record_final_mtx_raw(reinterpret_cast<const Mtx*>(&data_p->m_modelMtx), data_p->m_modelMtx);
#endif
}
}
data_p++;