ShieldD: Clean up a bunch of 99% matching TUs (#3113)

* d_a_npc_ks debug code 100%

* d_a_npc_rafrel debug code 100%

* d_a_npc_inko minor improvements

* d_a_npc_gro debug code 100%

* d_a_npc_pachi_taro debug code 100%

* d_a_npc_passer debug code 100%

* d_a_npc_pachi_maro debug code 100%

* d_a_npc_post debug code 100%

* d_a_obj_bemos debug improvements

* d_a_obj_scannon_ten debug code 100%

* d_a_b_mgn debug code 100%

* d_a_e_fb debug code 100%

* d_a_e_gb debug code 100%

* d_a_e_hz debug code 100%

* d_a_e_cr_egg debug code 100%

* d_a_e_md debug code 100%

* d_a_e_wb debug code 100%

* d_a_obj_mirror_6pole debug code 100%

* d_a_obj_spinLift debug data fixes

* d_a_obj_pdwall debug data fixes

* d_a_obj_ss_drink debug code almost matching

* d_a_obj_poFire debug code 100%

* d_a_obj_picture debug code 100%

* d_a_obj_dust debug code 100%

* d_a_obj_fallobj debug code 100%

* d_a_obj_itamato debug code almost matching

* d_a_obj_syRock debug code 100%

* d_a_obj_katatsumuri debug code 100%

* d_a_obj_wood_statue debug code 100%

* d_a_obj_lv6egate debug code 100%

* d_a_tag_qs minor debug symbol fixes

* d_a_obj_twGate debug code 100%

* d_a_obj_lv6SwGate debug code 100%

* d_a_obj_lv6swturn debug code 100%

* d_a_obj_lv6Tenbin debug code 100%

* d_a_obj_kwheel01 debug code 100%

* Fix RTTI order regression (cM3dGCyl vs cBgS_*)
This commit is contained in:
Max Roncace
2026-02-28 15:13:57 -05:00
committed by GitHub
parent c900a043b8
commit ebe7c7aabc
92 changed files with 1767 additions and 1295 deletions
+14 -12
View File
@@ -104,6 +104,8 @@ void daObjDust_c::setBaseMtx() {
}
static void rideCallBack(dBgW* i_bgw, fopAc_ac_c* i_bgActor, fopAc_ac_c* i_rideActor) {
UNUSED(i_bgw);
UNUSED(i_bgActor);
fopAc_ac_c* ride_actor = (fopAc_ac_c*)i_rideActor;
daObjDust_c* a_this = (daObjDust_c*)i_bgActor;
@@ -130,6 +132,18 @@ static int daObjDust_Delete(daObjDust_c* i_this) {
return 1;
}
int daObjDust_c::CreateHeap() {
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, "M_FloatingDust01.bmd");
JUT_ASSERT(86, modelData != NULL);
mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
if (mpModel == NULL) {
return 0;
}
return 1;
}
int daObjDust_c::create() {
fopAcM_ct(this, daObjDust_c);
@@ -168,18 +182,6 @@ static int daObjDust_Create(fopAc_ac_c* i_this) {
return a_this->create();
}
int daObjDust_c::CreateHeap() {
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, "M_FloatingDust01.bmd");
JUT_ASSERT(86, modelData != NULL);
mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084);
if (mpModel == NULL) {
return 0;
}
return 1;
}
int daObjDust_c::Create() {
initBaseMtx();
mpBgW->SetRideCallback(rideCallBack);