ShieldD: Clean up a bunch of 99% matching TUs (#3113)

* d_a_npc_ks debug code 100%

* d_a_npc_rafrel debug code 100%

* d_a_npc_inko minor improvements

* d_a_npc_gro debug code 100%

* d_a_npc_pachi_taro debug code 100%

* d_a_npc_passer debug code 100%

* d_a_npc_pachi_maro debug code 100%

* d_a_npc_post debug code 100%

* d_a_obj_bemos debug improvements

* d_a_obj_scannon_ten debug code 100%

* d_a_b_mgn debug code 100%

* d_a_e_fb debug code 100%

* d_a_e_gb debug code 100%

* d_a_e_hz debug code 100%

* d_a_e_cr_egg debug code 100%

* d_a_e_md debug code 100%

* d_a_e_wb debug code 100%

* d_a_obj_mirror_6pole debug code 100%

* d_a_obj_spinLift debug data fixes

* d_a_obj_pdwall debug data fixes

* d_a_obj_ss_drink debug code almost matching

* d_a_obj_poFire debug code 100%

* d_a_obj_picture debug code 100%

* d_a_obj_dust debug code 100%

* d_a_obj_fallobj debug code 100%

* d_a_obj_itamato debug code almost matching

* d_a_obj_syRock debug code 100%

* d_a_obj_katatsumuri debug code 100%

* d_a_obj_wood_statue debug code 100%

* d_a_obj_lv6egate debug code 100%

* d_a_tag_qs minor debug symbol fixes

* d_a_obj_twGate debug code 100%

* d_a_obj_lv6SwGate debug code 100%

* d_a_obj_lv6swturn debug code 100%

* d_a_obj_lv6Tenbin debug code 100%

* d_a_obj_kwheel01 debug code 100%

* Fix RTTI order regression (cM3dGCyl vs cBgS_*)
This commit is contained in:
Max Roncace
2026-02-28 15:13:57 -05:00
committed by GitHub
parent c900a043b8
commit ebe7c7aabc
92 changed files with 1767 additions and 1295 deletions
+18 -48
View File
@@ -11,38 +11,6 @@
#include "JSystem/JHostIO/JORFile.h"
#include <cstring>
struct daObj_ItaMato_HIOParam {
/* 0x00 */ f32 attn_offset;
/* 0x04 */ f32 gravity;
/* 0x08 */ f32 scale;
/* 0x0C */ f32 real_shadow_size;
/* 0x10 */ f32 shake_pow;
};
class daObj_ItaMato_Param_c {
public:
virtual ~daObj_ItaMato_Param_c() {}
static daObj_ItaMato_HIOParam const m;
};
#if DEBUG
#define PARAM mHIO->mAttr
#define PARAM_CLASS daObj_ItaMato_HIO_c
class daObj_ItaMato_HIO_c : public mDoHIO_entry_c {
public:
daObj_ItaMato_HIO_c();
void genMessage(JORMContext* ctx);
void listenPropertyEvent(const JORPropertyEvent*);
/* 0x8 */ daObj_ItaMato_HIOParam mAttr;
};
#else
#define PARAM daObj_ItaMato_Param_c::m
#define PARAM_CLASS daObj_ItaMato_Param_c
#endif
daObj_ItaMato_HIOParam const daObj_ItaMato_Param_c::m = {
110.0f,
-3.0f,
@@ -53,7 +21,7 @@ daObj_ItaMato_HIOParam const daObj_ItaMato_Param_c::m = {
#if DEBUG
daObj_ItaMato_HIO_c::daObj_ItaMato_HIO_c() {
mAttr = daObj_ItaMato_Param_c::m;
m = daObj_ItaMato_Param_c::m;
}
void daObj_ItaMato_HIO_c::listenPropertyEvent(const JORPropertyEvent* i_event) {
@@ -64,18 +32,18 @@ void daObj_ItaMato_HIO_c::listenPropertyEvent(const JORPropertyEvent* i_event) {
switch ((u32)i_event->id) {
case 0x40000002:
if (jorFile.open(6, "すべてのファイル(*.*)", NULL, NULL, NULL)) {
if (jorFile.open(6, "すべてのファイル(*.*)\0*.*", NULL, NULL, NULL)) {
memset(buffer, 0, sizeof(buffer));
len = 0;
sprintf(buffer + len, "%.3ff,\t// 注目オフセット\n", mAttr.attn_offset);
sprintf(buffer + len, "%.3ff,\t// 注目オフセット\n", m.attn_offset);
len = strlen(buffer);
sprintf(buffer + len, "%.3ff,\t// 重力\n", mAttr.gravity);
sprintf(buffer + len, "%.3ff,\t// 重力\n", m.gravity);
len = strlen(buffer);
sprintf(buffer + len, "%.3ff,\t// スケ−ル\n", mAttr.scale);
sprintf(buffer + len, "%.3ff,\t// スケ−ル\n", m.scale);
len = strlen(buffer);
sprintf(buffer + len, "%.3ff,\t// リアル影サイズ\n", mAttr.real_shadow_size);
sprintf(buffer + len, "%.3ff,\t// リアル影サイズ\n", m.real_shadow_size);
len = strlen(buffer);
sprintf(buffer + len, "%.3ff,\t// 揺れパワ−\n", mAttr.shake_pow);
sprintf(buffer + len, "%.3ff,\t// 揺れパワ−\n", m.shake_pow);
len = strlen(buffer);
jorFile.writeData(buffer, len);
jorFile.close();
@@ -88,11 +56,11 @@ void daObj_ItaMato_HIO_c::listenPropertyEvent(const JORPropertyEvent* i_event) {
}
void daObj_ItaMato_HIO_c::genMessage(JORMContext* ctx) {
ctx->genSlider("注目オフセット ", &mAttr.attn_offset, 0.0f, 1000.0f);
ctx->genSlider("重力      ", &mAttr.gravity, -100.0f, 100.0f);
ctx->genSlider("スケ−ル    ", &mAttr.scale, 0.0f, 100.0f);
ctx->genSlider("リアル影サイズ ", &mAttr.real_shadow_size, 0.0f, 10000.0f);
ctx->genSlider("揺れパワ−   ", &mAttr.shake_pow, 0.0f, 90.0f);
ctx->genSlider("注目オフセット ", &m.attn_offset, 0.0f, 1000.0f);
ctx->genSlider("重力      ", &m.gravity, -100.0f, 100.0f);
ctx->genSlider("スケ−ル    ", &m.scale, 0.0f, 100.0f);
ctx->genSlider("リアル影サイズ ", &m.real_shadow_size, 0.0f, 10000.0f);
ctx->genSlider("揺れパワ−   ", &m.shake_pow, 0.0f, 90.0f);
ctx->genButton("ファイル書き出し", 0x40000002);
}
#endif
@@ -111,7 +79,7 @@ static dCcD_SrcSph l_ccDSph = {
} // mSphAttr
};
static PARAM_CLASS l_HIO;
static OBJ_ITAMATO_HIO_CLASS l_HIO;
static char* l_resName = "H_ItaMato";
@@ -255,7 +223,9 @@ int daObj_ItaMato_c::Execute() {
}
}
dComIfGs_setTmpReg(0xF4FF, dComIfGs_getTmpReg(0xF4FF) + 1);
u8 curRegVal = dComIfGs_getTmpReg(0xF4FF);
curRegVal++;
dComIfGs_setTmpReg(0xF4FF, curRegVal);
if (dComIfGp_getAttention()->GetLockonList(0) != NULL) {
if (dComIfGp_getAttention()->LockonTruth()) {
if (this == dComIfGp_getAttention()->GetLockonList(0)->getActor()) {
@@ -311,7 +281,7 @@ int daObj_ItaMato_c::Execute() {
cLib_addCalc2(&field_0x9f0[2], 0.0f, 0.125f, 125.0f);
setMtx();
attention_info.position = current.pos;
attention_info.position.y += PARAM.attn_offset;
attention_info.position.y += mHIO->m.attn_offset;
eyePos = attention_info.position;
if (field_0xa16 == 0) {
@@ -399,7 +369,7 @@ const char* daObj_ItaMato_c::getResName() {
void daObj_ItaMato_c::setSwayParam(fopAc_ac_c* i_actor) {
f32 fVar1 = 1.0f;
f32 fVar2[3] = {0.0f, 0.0f, PARAM.shake_pow};
f32 fVar2[3] = {0.0f, 0.0f, mHIO->m.shake_pow};
field_0xa02 = fopAcM_searchActorAngleY(this, i_actor) - shape_angle.y + 0x8000;
field_0x9e8 = 8;