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Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
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@@ -12,6 +12,6 @@ struct cAPI_Interface {
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/* 0x14 */ cAPIGph_Mthd blankingOffMtd;
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};
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extern cAPI_Interface g_cAPI_Interface;
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DUSK_GAME_EXTERN cAPI_Interface g_cAPI_Interface;
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#endif /* C_API_H */
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