Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+5 -5
View File
@@ -24,11 +24,11 @@ private:
s16 mAngle;
public:
const static cSAngle _0;
const static cSAngle _1;
const static cSAngle _90;
const static cSAngle _180;
const static cSAngle _270;
const static DUSK_GAME_DATA cSAngle _0;
const static DUSK_GAME_DATA cSAngle _1;
const static DUSK_GAME_DATA cSAngle _90;
const static DUSK_GAME_DATA cSAngle _180;
const static DUSK_GAME_DATA cSAngle _270;
#ifdef __MWERKS__
cSAngle() {}
~cSAngle() {}