mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-19 05:02:12 -04:00
Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
This commit is contained in:
@@ -24,11 +24,11 @@ private:
|
||||
s16 mAngle;
|
||||
|
||||
public:
|
||||
const static cSAngle _0;
|
||||
const static cSAngle _1;
|
||||
const static cSAngle _90;
|
||||
const static cSAngle _180;
|
||||
const static cSAngle _270;
|
||||
const static DUSK_GAME_DATA cSAngle _0;
|
||||
const static DUSK_GAME_DATA cSAngle _1;
|
||||
const static DUSK_GAME_DATA cSAngle _90;
|
||||
const static DUSK_GAME_DATA cSAngle _180;
|
||||
const static DUSK_GAME_DATA cSAngle _270;
|
||||
#ifdef __MWERKS__
|
||||
cSAngle() {}
|
||||
~cSAngle() {}
|
||||
|
||||
Reference in New Issue
Block a user