Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+2 -2
View File
@@ -185,8 +185,8 @@ public:
void setMsg(u32 msg) { mMsg = msg; }
bool checkEndFlow() { return (u32)field_0x26 == 1; }
static queryFunc mQueryList[53];
static eventFunc mEventList[43];
static DUSK_GAME_DATA queryFunc mQueryList[53];
static DUSK_GAME_DATA eventFunc mEventList[43];
private:
/* 0x04 */ u8* mFlow_p;