Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+1 -1
View File
@@ -11,7 +11,7 @@ public:
virtual ~dMsgUnit_c();
};
extern dMsgUnit_c g_msg_unit;
DUSK_GAME_EXTERN dMsgUnit_c g_msg_unit;
inline void dMsgUnit_setTag(int param_0, int param_1, TEXT_SPAN param_2) {
g_msg_unit.setTag(param_0, param_1, param_2, true);