Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+2 -2
View File
@@ -7,11 +7,11 @@
#include <cstdlib>
#include <cstring>
char* J2DPrint::mStrBuff;
DUSK_GAME_DATA char* J2DPrint::mStrBuff;
static bool sStrBufInitialized;
size_t J2DPrint::mStrBuffSize;
DUSK_GAME_DATA size_t J2DPrint::mStrBuffSize;
static u8 data_8045158C[4];