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Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
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@@ -8,7 +8,7 @@
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#include "JSystem/JHostIO/JORServer.h"
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#include "dusk/string.hpp"
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JAHioNode* JAHioNode::smCurrentNode;
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DUSK_GAME_DATA JAHioNode* JAHioNode::smCurrentNode;
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JAHioNode::JAHioNode(const char* name) : mTree(this) {
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mLastChild = NULL;
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