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Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
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@@ -6,10 +6,10 @@
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#include "JSystem/JAHostIO/JAHioUtil.h"
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#include "JSystem/JHostIO/JORFile.h"
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char JAHioUtil::mStringBuffer[256];
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DUSK_GAME_DATA char JAHioUtil::mStringBuffer[256];
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JAHioNode* JAHUpdate::spNode;
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JORMContext* JAHUpdate::spMc;
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DUSK_GAME_DATA JAHioNode* JAHUpdate::spNode;
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DUSK_GAME_DATA JORMContext* JAHUpdate::spMc;
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static char* dummy(JORDir* dir) {
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return std::strrchr(dir->getFilename(), '\n');
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