Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+3 -3
View File
@@ -6,10 +6,10 @@
#include "JSystem/JAHostIO/JAHioUtil.h"
#include "JSystem/JHostIO/JORFile.h"
char JAHioUtil::mStringBuffer[256];
DUSK_GAME_DATA char JAHioUtil::mStringBuffer[256];
JAHioNode* JAHUpdate::spNode;
JORMContext* JAHUpdate::spMc;
DUSK_GAME_DATA JAHioNode* JAHUpdate::spNode;
DUSK_GAME_DATA JORMContext* JAHUpdate::spMc;
static char* dummy(JORDir* dir) {
return std::strrchr(dir->getFilename(), '\n');