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Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
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@@ -4,7 +4,7 @@
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#include "JSystem/JAudio2/JASHeapCtrl.h"
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#include "JSystem/JKernel/JKRSolidHeap.h"
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JASDSPChannel* JASDSPChannel::sDspChannels;
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DUSK_GAME_DATA JASDSPChannel* JASDSPChannel::sDspChannels;
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JASDSPChannel::JASDSPChannel() :
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mStatus(STATUS_INACTIVE),
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