Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+2 -2
View File
@@ -3,11 +3,11 @@
#include "JSystem/JAudio2/JASVoiceBank.h"
#include "JSystem/JAudio2/JASBasicInst.h"
const JASOscillator::Data JASVoiceBank::sOscData = {
DUSK_GAME_DATA const JASOscillator::Data JASVoiceBank::sOscData = {
0, 1.0f, NULL, NULL, 1.0f, 0.0f,
};
JASOscillator::Data* JASVoiceBank::sOscTable;
DUSK_GAME_DATA JASOscillator::Data* JASVoiceBank::sOscTable;
bool JASVoiceBank::getInstParam(int param_0, int param_1, int param_2,
JASInstParam* param_3) const {