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https://github.com/TwilitRealm/dusklight
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Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
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@@ -11,7 +11,7 @@
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#include "dusk/string.hpp"
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JASHeap* JASWaveArcLoader::sAramHeap;
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DUSK_GAME_DATA JASHeap* JASWaveArcLoader::sAramHeap;
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JASHeap* JASWaveArcLoader::getRootHeap() {
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if (JASWaveArcLoader::sAramHeap) {
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@@ -20,7 +20,7 @@ JASHeap* JASWaveArcLoader::getRootHeap() {
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return JASKernel::getAramHeap();
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}
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char JASWaveArcLoader::sCurrentDir[DIR_MAX] = "/AudioRes/Waves/";
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DUSK_GAME_DATA char JASWaveArcLoader::sCurrentDir[DIR_MAX] = "/AudioRes/Waves/";
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void JASWaveArcLoader::setCurrentDir(char const* dir) {
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JUT_ASSERT(40, std::strlen(dir) < DIR_MAX - 1);
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