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Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
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@@ -6,7 +6,7 @@
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#include <climits>
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#include "os_report.h"
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JSUList<JKRAramBlock> JKRAramHeap::sAramList;
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DUSK_GAME_DATA JSUList<JKRAramBlock> JKRAramHeap::sAramList;
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JKRAramHeap::JKRAramHeap(u32 startAddress, u32 size) {
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OSInitMutex(&mMutex);
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