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Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
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@@ -11,7 +11,7 @@
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#include "dusk/string.hpp"
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#include "global.h"
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JUTConsoleManager* JUTConsoleManager::sManager;
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DUSK_GAME_DATA JUTConsoleManager* JUTConsoleManager::sManager;
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JUTConsole* JUTConsole::create(unsigned int param_0, unsigned int maxLines, JKRHeap* pHeap) {
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JUTConsoleManager* pManager = JUTConsoleManager::getManager();
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