Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+2 -2
View File
@@ -6,7 +6,7 @@
static bool data_804514B8;
JUTGraphFifo* JUTGraphFifo::sCurrentFifo;
DUSK_GAME_DATA JUTGraphFifo* JUTGraphFifo::sCurrentFifo;
JUTGraphFifo::JUTGraphFifo(u32 size) {
mSize = ROUND(size, 0x20);
@@ -26,7 +26,7 @@ JUTGraphFifo::JUTGraphFifo(u32 size) {
}
}
bool JUTGraphFifo::mGpStatus[5];
DUSK_GAME_DATA bool JUTGraphFifo::mGpStatus[5];
JUTGraphFifo::~JUTGraphFifo() {
sCurrentFifo->save();