Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+3 -3
View File
@@ -8,11 +8,11 @@
#include "JSystem/JKernel/JKRHeap.h"
JUTVideo* JUTVideo::sManager;
DUSK_GAME_DATA JUTVideo* JUTVideo::sManager;
OSTick JUTVideo::sVideoLastTick;
DUSK_GAME_DATA OSTick JUTVideo::sVideoLastTick;
OSTick JUTVideo::sVideoInterval;
DUSK_GAME_DATA OSTick JUTVideo::sVideoInterval;
static bool data_80451544;