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Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
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@@ -8,11 +8,11 @@
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#include "JSystem/JKernel/JKRHeap.h"
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JUTVideo* JUTVideo::sManager;
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DUSK_GAME_DATA JUTVideo* JUTVideo::sManager;
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OSTick JUTVideo::sVideoLastTick;
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DUSK_GAME_DATA OSTick JUTVideo::sVideoLastTick;
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OSTick JUTVideo::sVideoInterval;
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DUSK_GAME_DATA OSTick JUTVideo::sVideoInterval;
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static bool data_80451544;
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