Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+1 -1
View File
@@ -121,7 +121,7 @@ JAISeqDataMgr* Z2DebugSys::initSeSeqDataMgr(const void* param_1) {
u8 gMicOn = true;
u8 gMicOffWhenOutOfSight = true;
extern u8 gMuffleOutOfRangeMic;
DUSK_GAME_EXTERN u8 gMuffleOutOfRangeMic;
void Z2ParamNode::message(JAHControl& ctrl) {
ctrl.makeComment("**** 各種パラメータ編集用ノード ****", 0, 5, 0);