Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+1 -1
View File
@@ -34,7 +34,7 @@ static const char l_arcNameFB[] = "CstaFB";
static const char l_spStageName[8] = "R_SP209";
const daCstaF_c::BckTbl daCstaF_c::m_bckIdxTable[] = {
DUSK_GAME_DATA const daCstaF_c::BckTbl daCstaF_c::m_bckIdxTable[] = {
{9, 9, 8, 7},
{9, 9, 8, 7}
};