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https://github.com/TwilitRealm/dusklight
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Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
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@@ -76,11 +76,11 @@ static void strippedFunc() {
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static char const l_arcName[] = "Horse";
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const u16 daHorse_c::m_footJointTable[] = {
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DUSK_GAME_DATA const u16 daHorse_c::m_footJointTable[] = {
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3, 7, 27, 31,
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};
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const f32 daHorse_c::m_callLimitDistance2 = 640000.0f;
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DUSK_GAME_DATA const f32 daHorse_c::m_callLimitDistance2 = 640000.0f;
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static f32 l_autoUpHeight = 50.0f;
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@@ -170,7 +170,7 @@ void daHorse_hio_c::genMessage(JORMContext* ctx) {
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}
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#endif
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const daHorse_hio_c1 daHorse_hio_c0::m = {
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DUSK_GAME_DATA const daHorse_hio_c1 daHorse_hio_c0::m = {
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600,
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50,
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45,
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