Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+1 -1
View File
@@ -117,7 +117,7 @@ static dCcD_SrcSph l_sphSrc = {
} // mSphAttr
};
const char* daNbomb_c::m_arcNameList[6] = {
DUSK_GAME_DATA const char* daNbomb_c::m_arcNameList[6] = {
daAlink_c::getAlinkArcName(), daAlink_c::getAlinkArcName(), daAlink_c::getAlinkArcName(),
l_arcNameBombF, l_arcNameBombE, l_arcNameBombEW,
};