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Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
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@@ -117,7 +117,7 @@ static dCcD_SrcSph l_sphSrc = {
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} // mSphAttr
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};
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const char* daNbomb_c::m_arcNameList[6] = {
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DUSK_GAME_DATA const char* daNbomb_c::m_arcNameList[6] = {
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daAlink_c::getAlinkArcName(), daAlink_c::getAlinkArcName(), daAlink_c::getAlinkArcName(),
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l_arcNameBombF, l_arcNameBombE, l_arcNameBombEW,
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};
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