mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-12 19:24:55 -04:00
Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
This commit is contained in:
@@ -141,7 +141,7 @@ enum Type {
|
||||
/* 0x4 */ TYPE_4,
|
||||
};
|
||||
|
||||
const daNpc_Aru_HIOParam daNpc_Aru_Param_c::m = {
|
||||
DUSK_GAME_DATA const daNpc_Aru_HIOParam daNpc_Aru_Param_c::m = {
|
||||
220.0f,
|
||||
-3.0f,
|
||||
1.0f,
|
||||
@@ -345,7 +345,7 @@ static DUSK_CONSTEXPR daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenc
|
||||
{11, 4, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
|
||||
};
|
||||
|
||||
char DUSK_CONST* DUSK_CONST daNpc_Aru_c::mCutNameList[7] = {
|
||||
DUSK_GAME_DATA char DUSK_CONST* DUSK_CONST daNpc_Aru_c::mCutNameList[7] = {
|
||||
"",
|
||||
"RIDEON_HORSE",
|
||||
"GOTO_BULLRUNNING_STAGE",
|
||||
@@ -355,7 +355,7 @@ char DUSK_CONST* DUSK_CONST daNpc_Aru_c::mCutNameList[7] = {
|
||||
"NO_ENTRANCE",
|
||||
};
|
||||
|
||||
daNpc_Aru_c::cutFunc DUSK_CONST daNpc_Aru_c::mCutList[7] = {
|
||||
DUSK_GAME_DATA daNpc_Aru_c::cutFunc DUSK_CONST daNpc_Aru_c::mCutList[7] = {
|
||||
NULL,
|
||||
&daNpc_Aru_c::cutRideOnHorse,
|
||||
&daNpc_Aru_c::cutGotoBullRunningStage,
|
||||
|
||||
Reference in New Issue
Block a user