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https://github.com/TwilitRealm/dusklight
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Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
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@@ -12,7 +12,7 @@
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#include "SSystem/SComponent/c_math.h"
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#include <cstring>
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const daNpcAsh_HIOParam daNpcAsh_Param_c::m = {
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DUSK_GAME_DATA const daNpcAsh_HIOParam daNpcAsh_Param_c::m = {
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35.0f, // attention_offset
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-3.0f, // gravity
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1.0f, // scale
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@@ -198,7 +198,7 @@ static DUSK_CONSTEXPR char DUSK_CONST* l_evtNames[6] = {
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static DUSK_CONSTEXPR char DUSK_CONST* l_myName = "Ash";
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daNpcAsh_c::EventFn daNpcAsh_c::mEvtSeqList[6] = {
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DUSK_GAME_DATA daNpcAsh_c::EventFn daNpcAsh_c::mEvtSeqList[6] = {
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NULL,
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&daNpcAsh_c::EvCut_Introduction,
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&daNpcAsh_c::EvCut_Meeting,
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